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Global Theme Park Market – Industry Trends and Forecast to 2031

FMCG | Upcoming Report | Apr 2024 | Global | 350 Pages | No of Tables: 220 | No of Figures: 60

Report Description

Global Theme Park Market, Rides (Mechanical Rides, Water Rides, and Others), Gender (Female and Male), Age Group (Up to 18 Years, 19-35 Years, 36-50 Years, 51-65 Years, and More than 65 Years), Revenue Sources (Ticket, Food & Beverages, Hotels/Resorts, Merchandise, and Others) -Industry Trends and Forecast to 2031.

Theme Park Market Analysis and Size

Increasing technology integration, with parks increasingly incorporating augmented reality (AR), virtual reality (VR), and interactive experiences to enhance guest engagement and immersion. In addition, there is a growing emphasis on sustainability and eco-conscious practices, with parks implementing renewable energy sources, eco-friendly initiatives, and conservation efforts to minimize environmental impact. Another trend is the expansion of intellectual property (IP)-based attractions, with parks partnering with major entertainment franchises and brands to create immersive themed lands and experiences based on beloved movies, TV shows, and characters. Furthermore, there's a noticeable shift towards offering personalized and customizable experiences, with parks leveraging data analytics and digital platforms to tailor offerings, services, and promotions to individual guest preferences.

The global theme park market was valued at USD 16.83 billion in 2023 and is expected to reach USD 23.48 billion by 2031, registering a CAGR of 4.3% during the forecast period of 2024-2031. “Up to 18 Years” segment continues to dominate the market due to the high appeal of family-friendly attractions and entertainment offerings tailored to younger demographics. Theme parks frequently target this age group with a diverse array of rides, shows, and themed experiences that cater to their interests and preferences, making them a key demographic for driving attendance and revenue growth. Moreover, the market report curated by the Data Bridge Market Research team includes in-depth expert analysis, import/export analysis, pricing analysis, production consumption analysis, and pestle analysis.

Report Scope and Market Segmentation

Report Metric

Details

Forecast Period

2024 to 2031

Base Year

2023

Historic Years

2022 (Customizable to 2016 - 2021)

Quantitative Units

Revenue in USD Billion, Volumes in Units, Pricing in USD

Segments Covered

Rides (Mechanical Rides, Water Rides, and Others), Gender (Female and Male), Age Group (Up to 18 Years, 19-35 Years, 36-50 Years, 51-65 Years, and More than 65 Years), Revenue Sources (Ticket, Food & Beverages, Hotels/Resorts, Merchandise, and Others)

Countries Covered

U.S., Canada, Mexico, Brazil, Argentina, Rest of South America, Germany, Italy, U.K., France, Spain, Netherlands, Belgium, Switzerland, Turkey, Russia, Rest of Europe, Japan, China, India, South Korea, Australia, Singapore, Malaysia, Thailand, Indonesia, Philippines, Rest of Asia-Pacific, Saudi Arabia, U.A.E., South Africa, Egypt, Israel, and Rest of Middle East and Africa

Market Players Covered

Cedar Fair Entertainment Company, (U.S.), Disney, (U.S.), Universal Studios, (U.S.), Comcast, (U.S.), Chimelong Group Co., Ltd, (China), Ardent Leisure Group Limited, (Australia), Fantawild Holdings Inc., (China), IMG Worlds of Adventure, (U.A.E.), Merlin Entertainments, (UK), SeaWorld Parks & Entertainment, Inc., (U.S.), and Warner Media, LLC., (U.S.)

Market Opportunities

  • Increasing Collaboration and Partnership Among Industry Players
  • Increasing integration of technology

Market Definition

A theme park is a recreational venue designed to provide visitors with a cohesive, immersive experience centered around a specific theme or concept. These parks typically feature a variety of attractions, rides, shows, and themed areas that are meticulously crafted to evoke a particular time, culture, story, or fantasy world. From thrilling roller coasters and water rides to interactive exhibits and live entertainment, theme parks offer diverse experiences catering to visitors of all ages and interests. Whether based on popular movies, historical periods, or original creations, theme parks aim to create a sense of excitement, wonder, and escapism, creating lasting memories and fostering a sense of adventure and exploration.

Theme Park Market Dynamics

Drivers

  • Increase in Amount of Disposable Income

The growing per capita income increases the disposable income of consumers, which is expected to drive the market. As a result of this phenomenon, customers are spending a greater percentage of their income on leisure and entertainment. The surge in disposable income has increased the number of visitors to theme/amusement parks and influenced consumer behavior in these places. The positive correlation between rising disposable income and heightened attendance rates at theme/amusement parks is undeniable. Thus, an increase in the amount of disposable income drives market growth.

  • Rising Attention Toward the Theme-Based Amusement Parks

Amusement parks have long been a source of joy and entertainment for people of all ages, offering various attractions and activities. In recent years, the market has experienced a significant surge in the popularity of theme parks, which serves as a significant driver. The rise of theme entertainment is reshaping the market landscape, making it imperative for industry players to embrace thematic elements to stay relevant and competitive. Amusement park theme-based attractions are driving market growth due to this phenomenon, and customers are spending a greater percentage of their income on leisure and entertainment.

Opportunity

  • Increasing Collaboration and Partnership Among Industry Players

The market has witnessed remarkable growth in recent years, fueled by an increasing demand for entertainment experiences. Collaboration and partnership among industry players emerge as a strategic opportunity for sustained growth and innovation as the industry continues to evolve. Collaboration and partnership among industry players represent a golden opportunity for the market. Companies can navigate the challenges of the evolving entertainment landscape, drive innovation, and create immersive experiences that capture the hearts and minds of audiences worldwide by leveraging each other's strengths and resources. Hence, increasing collaboration and partnership among market players is expected to create an opportunity for market growth.

  Restraints/Challenges

  • High Installation, Operating, and Maintenance Cost

Theme parks offer thrill rides, immersive experiences, and family-friendly attractions and have been an integral part of the entertainment industry, drawing billions of visitors each year. However, the industry faces significant restraints in high installation, operating, and maintenance costs. This restraint impacts the growth and sustainability of the market. Establishing a theme park involves substantial initial investment, primarily driven by the cost of acquiring land, constructing infrastructure, and installing attractions. Creating innovative, high-tech rides and themed environments further amplifies these expenses.

  • Constant Innovation Required

The market constantly needs updating, as its serves many tourists annually with entertainment. Since humans have a habit of losing interest in things after repletion, this creates a significant challenge for theme park operators. Constant innovation is not just a choice but a necessity to captivate and thrill visitors to stay ahead in this competitive market.

This global theme park market report provides details of new recent developments, trade regulations, import-export analysis, production analysis, value chain optimization, market share, the impact of domestic and localized market players, analyses opportunities in terms of emerging revenue pockets, changes in market regulations, strategic market growth analysis, market size, category market growths, application niches and dominance, product approvals, product launches, geographic expansions, technological innovations in the market. To gain more info on the theme park market contact Data Bridge Market Research for an Analyst Brief, our team will help you take an informed market decision to achieve market growth.

Recent Development

  • In November 2023, Disney unveiled its 'Zootopia' themed land in China last December. The new attraction, featuring rides and restaurants, is part of Disney's USD 60 billion investment in global theme parks and resorts. The move aims to capitalize on China's growing appetite for domestic travel. Among the highlights is the thrilling 'Hot Pursuit' ride, where visitors join Officer Judy Hopps and Nick Wilde on a police chase to rescue kidnapped pop star Gazelle at Shanghai Disneyland Resort

Theme Park Market Scope

The theme park market is segmented on the basis of rides, gender, age group, and revenue sources. The growth amongst these segments will help you analyze meagre growth segments in the industries and provide the users with a valuable market overview and market insights to help them make strategic decisions for identifying core market applications.

Rides

  • Mechanical Rides
  • Water Rides
  • Others

Gender

  • Female
  • Male

Age Group

  • Up to 18 Years
  • 19-35 Years
  • 36-50 Years
  • 51-65 Years
  • More than 65 Years  

Revenue Sources

  • Ticket
  • Food & Beverages
  • Hotels/Resorts
  • Merchandise
  • Others

Theme Park Market Regional Analysis/Insights

The global theme park market is analyzed and market size insights and trends are provided by country, rides, gender, age group, and revenue sources as referenced above.

The countries covered in the theme park market report are U.S., Canada, Mexico, Brazil, Argentina, Rest of South America, Germany, Italy, U.K., France, Spain, Netherlands, Belgium, Switzerland, Turkey, Russia, Rest of Europe, Japan, China, India, South Korea, Australia, Singapore, Malaysia, Thailand, Indonesia, Philippines, Rest of Asia-Pacific, Saudi Arabia, U.A.E., South Africa, Egypt, Israel, and Rest of Middle East and Africa.   

North America dominates and is the fastest growing region in the global theme park market primarily due to the presence of major industry players such as Disney and Universal Studios, coupled with a diverse array of attractions catering to a broad demographic range. In addition, North America benefits from a robust tourism infrastructure, including transportation networks and accommodations, attracting billions of domestic and international visitors annually.

The country section of the report also provides individual market-impacting factors and changes in regulation in the market domestically that impact the current and future trends of the market. Data points like downstream and upstream value chain analysis, technical trends, and Porter’s five forces analysis, case studies are some of the pointers used to forecast the market scenario for individual countries. Also, the presence and availability of global brands and the challenges faced due to large or scarce competition from local and domestic brands, the impact of domestic tariffs, and trade routes are considered while providing forecast analysis of the country data.     

Competitive Landscape and Theme Park Market Share Analysis

The global theme park market competitive landscape provides details by competitors. Details included are company overview, company financials, revenue generated, market potential, investment in research and development, new market initiatives, Europe presence, production sites and facilities, production capacities, company strengths and weaknesses, product launch, product width and breadth, and application dominance. The above data points provided are only related to the companies' focus related to the theme park market.

Some of the major players operating in the theme park market are:

  • Cedar Fair Entertainment Company (U.S.)
  • Universal Studios (U.S.)
  • Disney (U.S.)
  • Comcast (U.S.)
  • Chimelong Group Co., Ltd. (China)
  • Ardent Leisure Group Limited (Australia)
  • Fantawild Holdings Inc. (China)
  • IMG Worlds of Adventure (U.A.E.)
  • Merlin Entertainments (U.K.)
  • SeaWorld Parks & Entertainment, Inc. (U.S.)
  • Warner Media, LLC. (U.S.)


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