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Nov, 21 2019

Gamified Healthcare Solutions Market is expected to grow at a CAGR of 54.81% in the forecast period of 2019 to 2026 due to increasing penetration of smart phones

 

Gamified Healthcare Solutions Market  is forecasted to grow at 54.81% for 2019 to 2026 to an estimated value of USD 21,714.84 million by 2026 with factors high cost of these games and problem associated with the long term user engagement hampering the market growth.

Gamified healthcare solutions market has shown a significant adoption rate and preferences from the Asia- Pacific region with countries such as Japan using game technology to improve health condition. Rising cases of chronic diseases and increasing and advancement in the healthcare infrastructure further the adoption and demand rate for gamified healthcare solutions.

Gamified Healthcare Solutions Market Scenario

According to Data Bridge Market Research the gamified healthcare solutions market in developing regions is witnessing a growth in terms of its adoption rate, due to increasing adoption of gamified model in healthcare industry and rising penetration of smart phones. Growing urbanization & industrialization is also expected to enhance the market growth. On the other hand, rising awareness about personal health, increasing number of wellness &health apps and rising usage in gamification for HIV and Ebola prevention are the factors which will affect the gamified healthcare solution market in the forecast period of 2019- 2026.

Now the question is which are the regions that gamified healthcare solutions market players should target? Data Bridge Market Research has forecasted market leaders to target Asia-Pacific’s developing regions and Middle East and Africa to help them in attaining better volume of revenue generation.

Gamified healthcare solutions market is becoming more competitive every year with enterprise based solutions currently being the largest market product for the forecasted period of 2019 to 2026. Data Bridge Market Research’s new report highlights the major growth factors and opportunities in the gamified healthcare solutions market.

For more analysis on the gamified healthcare solutions market, request for a briefing with our analysts https://www.databridgemarketresearch.com/pt/reports/global-gamified-healthcare-solutions-market

Gamified Healthcare Solutions Market Developments in 2019

TrialCard Incorporated announced the acquisition of Mango Health in September 2019. This acquisition will help the company to enhance their current offerings of TrialCard providing them with the most advanced and latest technological solutions helping reduce the patients at risk by providing a more streamlined approach of healthcare engagement in patients

Abbott announced the launch of their digital health service for the India region under their “global a:care program” in March 2019. The “a:care platform” provides consumers such as doctors, clinicians and other consumers with the services and information required for attaining a higher quality of healthcare services. This platform not only enhances the quality and efficiency of healthcare systems but rather improves the dependency and burden on healthcare facilities globally

Scope of the Gamified Healthcare Solutions Market

The Global Gamified Healthcare Solutions Market is segmented on the basis of countries into U.S., Canada, Mexico, Brazil, Argentina, Rest of South America, Germany, France, U.K., Netherlands, Switzerland, Belgium, Russia, Italy, Spain, Turkey, Rest of Europe, China, Japan, India, South Korea, Singapore, Malaysia, Australia, Thailand, Indonesia, Philippines, Rest of Asia-Pacific, Saudi Arabia, U.A.E, South Africa, Egypt, Israel, Rest of Middle East and Africa.

All country based analysis of the gamified healthcare solutions market is further analysed based on maximum granularity into further segmentation. The gamified healthcare solutions market is segmented on the basis of product into enterprise based solutions and consumer based solutions. On the basis of type, the gamified healthcare solutions market is segmented into casual games, serious games and exercise games. The gamified healthcare solutions market is also segmented on the basis of application as fitness management, medical training, medication management and physical therapy.

Gamified healthcare solutions are described as the introduction of gamified technology for healthcare systems. This technology enhances the levels of ease with which consumers can operate these healthcare solutions and acts as a motivator for consumers because of its highly interactive user interface. This technology integrates highly engaging technologies such as rewarding systems, reviewing systems and feedback review systems for enhancing the adoption rate of healthcare systems.

To know more about the study https://www.databridgemarketresearch.com/pt/reports/global-gamified-healthcare-solutions-market

Key Pointers Covered in the Gamified Healthcare Solutions Market Industry Trends and Forecast to 2026

  • Gamified Healthcare Solutions Market Size
  • Gamified Healthcare Solutions Market New Sales Volumes
  • Gamified Healthcare Solutions Market Replacement Sales Volumes
  • Gamified Healthcare Solutions Installed Base
  • Gamified Healthcare Solutions Market By Brands
  • Gamified Healthcare Solutions Market Procedure Volumes
  • Gamified Healthcare Solutions Market Product Price Analysis
  • Gamified Healthcare Solutions Market Shares in Different Regions
  • Gamified Healthcare Solutions Recent Developments for Market Competitors
  • Gamified Healthcare Solutions Market Upcoming Applications
  • Gamified Healthcare Solutions Market Innovators Study

Key Market Competitors Covered in the report

  • Akili Interactive Labs, Inc.
  •  Ayogo, Bunchball inc.
  • EveryMove, Inc.
  • Fitbit,Inc.
  • hubbub health inc
  •  Jawbone
  • MANGO HEALTH
  • Microsoft
  • Nike, Inc.
  • Rally Health, Inc.
  • Reflexion Health
  • SuperBetter, LLC.
  • Welltok, Inc.

Above are the key players covered in the report to know about more and exhaustive list of gamified healthcare solutions, contact us https://www.databridgemarketresearch.com/pt/reports/global-gamified-healthcare-solutions-market

Research Methodology: Global Gamified Healthcare Solutions Market

Data collection and base year analysis is done using data collection modules with large sample sizes. The market data is analysed and forecasted using market statistical and coherent models. Also market share analysis and key trend analysis are the major success factors in the market report. To know more please request an analyst call or can drop down your enquiry.

The key research methodology used by DBMR research team is data triangulation which involves data mining, analysis of the impact of data variables on the market, and primary (industry expert) validation. Apart from this, data models include Vendor Positioning Grid, Market Time Line Analysis, Market Overview and Guide, Company Positioning Grid, Company Market Share Analysis, Standards of Measurement, Top to Bottom Analysis and Vendor Share Analysis. To know more about the research methodology, drop in an inquiry to speak to our industry experts.

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