>Marché européen des simulateurs de pont de navire, par type de solution ( formation en direct , formation professionnelle, formation constructive, formation virtuelle , formation système et formation par simulation de jeu ), type (simulateurs de pont de navire interactifs et simulateurs de pont de navire non interactifs), taille de l'organisation (organisations à grande échelle, organisations à moyenne échelle et organisations à petite échelle), utilisation finale ( marine et éducative) - Tendances et prévisions de l'industrie jusqu'en 2029.
Analyse et taille du marché des simulateurs de ponts de navires en Europe
Les simulateurs sont utilisés dans de nombreux domaines de l'industrie maritime, notamment le remorquage et la manutention des ancres, le contrôle des moteurs, la manutention des marchandises, les opérations de grue et la formation aux opérations offshore sur les navires et les plates-formes pétrolières. En plus des applications ci-dessus, les simulateurs marins sont également utilisés pour la formation navire-terre, les services de trafic maritime et la formation aux opérations de grue (VTS). Au cours de la période de prévision, le marché européen des simulateurs de pont de navire devrait être stimulé par le besoin croissant d'opérateurs ou d'officiers de quart formés sur un navire pour le traçage de cartes, la navigation, la conduite de tir, la surveillance météorologique, la surveillance, la recherche et la répétition de missions. Cependant, l'expansion du marché européen des simulateurs de pont de navire devrait être entravée par les coûts d'installation élevés liés à la création de simulateurs de pont de navire.
Selon les analyses de Data Bridge Market Research, le marché européen des simulateurs de ponts de navires devrait atteindre une valeur de 901,43 millions USD d'ici 2029, à un TCAC de 6,4 % au cours de la période de prévision. Le rapport sur le marché européen des simulateurs de ponts de navires couvre également en profondeur l'analyse des prix, l'analyse des brevets et les avancées technologiques.
Rapport métrique |
Détails |
Période de prévision |
2022 à 2029 |
Année de base |
2021 |
Années historiques |
2020 (personnalisable jusqu'en 2019-2014) |
Unités quantitatives |
Chiffre d'affaires en millions USD, prix en USD |
Segments couverts |
Par type de solution (formation en direct, formation professionnelle, formation constructive, formation virtuelle, formation système et formation par simulation de jeu), type (simulateurs de pont de navire interactifs et simulateurs de pont de navire non interactifs), taille de l'organisation (organisations à grande échelle, organisations à moyenne échelle et organisations à petite échelle), utilisation finale (marine et éducative) |
Pays couverts |
Allemagne, France, Royaume-Uni, Pays-Bas, Suisse, Belgique, Russie, Italie, Espagne, Turquie et reste de l'Europe |
Acteurs du marché couverts |
Rheinmetall AG, AVEVA Group plc, BMT Group Ltd, General Dynamics Information Technology, Inc. (une filiale de General Dynamics), FORCE TECHNOLOGY, Wärtsilä, PC Maritime, Aboa Mare, ST Engineering, Image Soft, Presagis Canada Inc., Simwave BV, VSTEP BV, ARI Simulation, Synergy Group, SSPA, Kongsberg Digital (une filiale de Kongsberg Gruppen), entre autres |
Définition du marché
Ship bridge simulators are extremely advanced manoeuvring tools designed specifically for professional training and testing marine systems in complicated, realistic simulation environments that offer a realistic experience. They are interactive ship simulators, which are different from non-interactive ship simulators because they both provide concept training, skill training, and understanding of the marine systems. These simulators are offered as software-only options or as a software and hardware combo. These software solutions can be installed on any PC with the bare minimum requirements. They offer the user a fake environment for system testing or expert training. Ship bridge simulators are specifically made for system testing and use in live, constructive, virtual, and game simulation training and professional development.
Europe Ship Bridge Simulators Market Dynamics
This section deals with understanding the market drivers, advantages, opportunities, restraints, and challenges. All of this is discussed in detail below:
Drivers
- Increase in the Usage of Warfare Technologies
Electronic warfare refers to using electromagnetic spectrum signals such as radio, infrared, or radar to sense, protect and communicate to protect military assets from potential threats. Moreover, electronic warfare cadets help to protect an aircraft, helicopter, or ship from radar or infrared-guided missiles. Thus, these cadets were invented over 50 years ago and increased over the years with the development of technology.
The rise in the innovation and adoption of modern technology such as augmented reality, artificial intelligence, and many others in various marine sectors has driven the adoption of electronic components and modern solutions such as smart ships and autonomous work processes in war to defend and attack the enemies to lower the lifetime risk of cadets.
- Rise in Growth of the Automation and Technology in the Marine Industry
The marine industry is undergoing a huge technological advancement with the implementation of the autonomous work process. The involvement of advanced electronic devices helps to develop automation and adopt advanced techniques such as AI, AR, robotics, and many others in the marine industry. Moreover, automation and technological adoption in various industries is gaining more importance year on year.
Moreover, technology is a game-changing aspect for all types of developments. Adopting modern solutions such as autonomous work processes, business analytical solutions and many others is important in evolving the maritime industry. Thus, technology dives into the automation and adoption of sensors, propulsion, and many aspects of the ship's working process management. Although navigation management in the marine industry is gaining more importance due to understanding the accurate position and speed to ensure the ship reaches its destination safely and most economically.
Opportunity
- Rise in the Adoption of Simulation Techniques in Educational Institutes
The changing dynamic environment and economic conditions create a demand for re-orientation and modification of educational programs. Technological advancement has increased the integration practices in education and the adoption of computer simulations to understand various concepts across the globe.
However, the conceptual learning method has been very convenient for the past few decades and is not supportive nowadays because of unpredicted market dynamics and complex organizational conditions. This has led to the requirement of altering the teaching and educational methods with the integration of new technology.
Restraints/Challenges
- Stringent Regulations by Maritime Legislative for Effective Training
Many industries are suffering from implementing huge government regulations because of the irrational impediments to profits, economic efficiency, and job creation. The stringent rules and regulations on any type of industries lead to the development of loopholes and violate the laws, which often leads to the adoption of low quality and overcoming the standard procedure which has to be followed, which can further lead to ineffective solutions.
Moreover, most businesses across the globe generally oppose laws, regulations, or tax levies that will restrict business operations and profitability, which directly decreases investments, especially among entrepreneurs who take the risks of starting and managing businesses, limiting the pool of savings for the business.
- Lack of Skilled Training Instructors
Nowadays, technological advancement is booming the market dynamics. The introduction of various techniques and automation processes in the market is very frequent; thus, learning such techniques and new work processes requires time and proper equipment.
Moreover, automation helps networks to run by themselves. Companies still need people with skills, such as trainers and instructors, to train the end user and help adopt techniques to run the networks better. There is a need for training instructors to train and make the end user understand the working procedures.
Post COVID-19 Impact on Europe Ship Bridge Simulators Market
COVID-19 negatively impacted the Europe ship bridge simulators market due to lockdown regulations and the shutdown of training facilities.
The COVID-19 pandemic has impacted the Europe ship bridge simulators market to an extent negative manner. However, the increasing adoption of virtual training worldwide has helped the market grow after the pandemic. Also, the growth has been high since the market opened after COVID-19, and it is expected that there will be considerable growth in the sector owing to higher demand for a skilled workforce in the marine industry.
Solution providers are making various strategic decisions to bounce back post-COVID-19. The players are conducting multiple research and development activities to improve the technology involved in the ship bridge simulators. With this, the companies will bring advanced technologies to the market. In addition, government initiatives for the use of automation technology have led to the market's growth.
Recent Developments
- In September 2022, Kongsberg Digital announced the launch of the maritime digital twin. This new product launch will help the company to diversify its portfolio and supports 3D visualization of the vessel, and situational awareness around it, including weather conditions, and attracts customers to simulation solutions offered by the company
- In September 2021, Wärtsilä announced the launch of Simulation and Training Solutions, Wartsila Voyage's Cloud Simulation Solution, on Ocean Technologies Group's (OTG) Ocean Learning Platform. This will help the company to expand the business and product reach to a wide range of customers and enhance the usage of solutions to improve the offerings in the market
Europe Ship Bridge Simulators Market Scope
Europe ship bridge simulators market is segmented based on solution type, type, organization size, and end-use. The growth amongst these segments will help you analyze meager growth segments in the industries and provide the users with a valuable market overview and market insights to help them make strategic decisions for identifying core market applications.
Solution Type
- Live Training
- Professional Training
- Constructive Training
- Virtual Training
- System Training
- Game Simulation Training
On the basis of solution type, the Europe ship bridge simulators market is segmented into live training, professional training, constructive training, virtual training, system training, and game simulation training.
Type
- Interactive Ship Bridge Simulators
- Non-Interactive Ship Bridge Simulators
On the basis of type, the Europe ship bridge simulators market is segmented into interactive ship bridge simulators, and non-interactive ship bridge simulators.
Organization Size
- Large Scale Organizations
- Medium Scale Organizations
- Small Scale Organizations
On the basis of organization size, the Europe ship bridge simulators market is segmented into large scale organizations, medium scale organizations, small scale organizations.
End-Use
- Marine
- Educational
On the basis of end-use, the Europe ship bridge simulators market is segmented into marine and educational.
Europe Ship Bridge Simulators Market Regional Analysis/Insights
The Europe ship bridge simulators market is analyzed, and market size insights and trends are provided by country, solution type, type, organization size, and end-use, as referenced above.
Certains pays couverts par le rapport sur le marché des simulateurs de ponts de navires en Europe sont l'Allemagne, la France, le Royaume-Uni, les Pays-Bas, la Suisse, la Belgique, la Russie, l'Italie, l'Espagne, la Turquie et le reste de l'Europe. Le Royaume-Uni devrait dominer la région européenne en raison de l'augmentation des dépenses maritimes et d'expédition du pays.
La section par pays du rapport fournit également des facteurs individuels ayant un impact sur le marché et des changements de réglementation du marché qui ont un impact sur les tendances actuelles et futures du marché. Des points de données tels que l'analyse de la chaîne de valeur en aval et en amont, les tendances techniques et l'analyse des cinq forces du porteur, ainsi que des études de cas sont quelques-uns des indicateurs utilisés pour prévoir le scénario de marché pour chaque pays. En outre, la présence et la disponibilité des marques européennes et les défis auxquels elles sont confrontées en raison de la concurrence importante ou rare des marques locales et nationales, l'impact des tarifs nationaux et les routes commerciales sont pris en compte tout en fournissant une analyse prévisionnelle des données par pays.
Analyse du paysage concurrentiel et des parts de marché des simulateurs de ponts de navires en Europe
Le paysage concurrentiel du marché des simulateurs de ponts de navires en Europe fournit des détails par concurrent. Les détails inclus sont la présentation de l'entreprise, les finances de l'entreprise, les revenus générés, le potentiel du marché, les investissements dans la recherche et le développement, les nouvelles initiatives du marché, la présence en Europe, les sites et installations de production, les capacités de production, les forces et les faiblesses de l'entreprise, le lancement du produit, la largeur et l'étendue du produit et la domination des applications. Les points de données ci-dessus fournis ne concernent que l'orientation des entreprises liées au marché européen des simulateurs de ponts de navires.
Certains des principaux acteurs opérant sur le marché européen des simulateurs de ponts de navires sont Rheinmetall AG, AVEVA Group plc, BMT Group Ltd, General Dynamics Information Technology, Inc. (une filiale de General Dynamics), FORCE TECHNOLOGY, Wärtsilä, PC Maritime, Aboa Mare, ST Engineering, Image Soft, Presagis Canada Inc., Simwave BV, VSTEP BV, ARI Simulation, Synergy Group, SSPA, Kongsberg Digital (une filiale de Kongsberg Gruppen), entre autres.
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Table des matières
1 INTRODUCTION
1.1 OBJECTIVES OF THE STUDY
1.2 MARKET DEFINITION
1.3 OVERVIEW OF EUROPE SHIP BRIDGE SIMULATORS MARKET
1.4 CURRENCY AND PRICING
1.5 LIMITATIONS
1.6 MARKETS COVERED
2 MARKET SEGMENTATION
2.1 MARKETS COVERED
2.2 GEOGRAPHICAL SCOPE
2.3 YEARS CONSIDERED FOR THE STUDY
2.4 DBMR TRIPOD DATA VALIDATION MODEL
2.5 PRIMARY INTERVIEWS WITH KEY OPINION LEADERS
2.6 DBMR MARKET POSITION GRID
2.7 VENDOR SHARE ANALYSIS
2.8 MULTIVARIATE MODELING
2.9 SOLUTION TYPE TIMELINE CURVE
2.1 SECONDARY SOURCES
2.11 ASSUMPTIONS
3 EXECUTIVE SUMMARY
4 PREMIUM INSIGHTS
4.1 CASE STUDIES
4.1.1 FORCE TECHNOLOGY HAS OFFERED SERVICES TO MODERNIZE BRAZILIAN PORT
4.1.2 SINGAPORE MARITIME AND PORT AUTHORITY’S (SMPA), IN ALLIANCE WITH KONGSBERG SHIP’S BRIDGE SIMULATION CENTRE, TO PROVIDE EFFICIENT TRAINING
4.2 REGULATORY FRAMEWORK
4.3 TECHNOLOGY TRENDS
4.4 INVESTMENT VS ADOPTION MODEL
4.5 TOP WINNING STRATEGIES
4.6 PRICING ANALYSIS
5 MARKET OVERVIEW
5.1 DRIVERS
5.1.1 INCREASE IN THE USAGE OF WARFARE TECHNOLOGIES
5.1.2 RISE IN GROWTH OF THE AUTOMATION AND TECHNOLOGY IN MARINE INDUSTRY
5.1.3 RISE IN THE NEED FOR EFFECTIVE TRAINING FOR MARITIME OPERATIONS
5.2 RESTRAINTS
5.2.1 REQUIREMENT OF HUGE CAPITAL INVESTMENT
5.2.2 STRINGENT REGULATIONS BY MARITIME LEGISLATIVE FOR EFFECTIVE TRAINING
5.3 OPPORTUNITIES
5.3.1 INCREASE IN THE SAFETY STANDARDS DEMANDS TRAINING
5.3.2 RISE IN THE ACQUISITION AND PARTNERSHIP AMONG MARKET PLAYERS
5.3.3 RISE IN THE ADOPTION OF SIMULATION TECHNIQUES IN EDUCATIONAL INSTITUTES
5.3.4 RISE IN DIGITALIZATION TRENDS
5.4 CHALLENGES
5.4.1 LACK OF SKILLED TRAINING INSTRUCTORS
6 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE
6.1 OVERVIEW
6.2 LIVE TRAINING
6.3 PROFESSIONAL TRAINING
6.4 CONSTRUCTIVE TRAINING
6.5 VIRTUAL TRAINING
6.6 SYSTEM TRAINING
6.7 GAME SIMULATION TRAINING
7 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY TYPE
7.1 OVERVIEW
7.2 INTERACTIVE SHIP BRIDGE SIMULATORS
7.3 NON-INTERACTIVE SHIP BRIDGE SIMULATORS
8 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE
8.1 OVERVIEW
8.2 LARGE SCALE ORGANIZATIONS
8.3 MEDIUM SCALE ORGANIZATIONS
8.4 SMALL SCALE ORGANIZATIONS
9 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY END-USE
9.1 OVERVIEW
9.2 MARINE
9.2.1 LIVE TRAINING
9.2.2 PROFESSIONAL TRAINING
9.2.3 CONSTRUCTIVE TRAINING
9.2.4 VIRTUAL TRAINING
9.2.5 SYSTEM TRAINING
9.2.6 GAME SIMULATION TRAINING
9.3 EDUCATIONAL
9.3.1 LIVE TRAINING
9.3.2 PROFESSIONAL TRAINING
9.3.3 CONSTRUCTIVE TRAINING
9.3.4 VIRTUAL TRAINING
9.3.5 SYSTEM TRAINING
9.3.6 GAME SIMULATION TRAINING
10 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY REGION
10.1 EUROPE
10.1.1 U.K.
10.1.2 GERMANY
10.1.3 ITALY
10.1.4 FRANCE
10.1.5 SPAIN
10.1.6 TURKEY
10.1.7 RUSSIA
10.1.8 NETHERLANDS
10.1.9 BELGIUM
10.1.10 SWITZERLAND
10.1.11 REST OF EUROPE
11 EUROPE SHIP BRIDGE SIMULATORS MARKET, COMPANY LANDSCAPE
11.1 COMPANY SHARE ANALYSIS: EUROPE
12 SWOT ANALYSIS
13 COMPANY PROFILE
13.1 WARTSILA
13.1.1 COMPANY SNAPSHOT
13.1.2 REVENUE ANALYSIS
13.1.3 COMPANY SHARE ANALYSIS
13.1.4 SOLUTION PORTFOLIO
13.1.5 RECENT DEVELOPMENTS
13.2 RHEINMETALL AG
13.2.1 COMPANY SNAPSHOT
13.2.2 REVENUE ANALYSIS
13.2.3 COMPANY SHARE ANALYSIS
13.2.4 SOLUTION PORTFOLIO
13.2.5 RECENT DEVELOPMENTS
13.3 GENERAL DYNAMICS INFORMATION TECHNOLOGY, INC. (A SUBSIDIARY OF GENERAL DYNAMICS)
13.3.1 COMPANY SNAPSHOT
13.3.2 REVENUE ANALYSIS
13.3.3 COMPANY SHARE ANALYSIS
13.3.4 SOLUTION PORTFOLIO
13.3.5 RECENT DEVELOPMENT
13.4 AVEVA GROUP PLC
13.4.1 COMPANY SNAPSHOT
13.4.2 REVENUE ANALYSIS
13.4.3 COMPANY SHARE ANALYSIS
13.4.4 SOLUTION PORTFOLIO
13.4.5 RECENT DEVELOPMENTS
13.5 PRESAGIS CANADA INC.
13.5.1 COMPANY SNAPSHOT
13.5.2 PRODUCT PORTFOLIO
13.5.3 RECENT DEVELOPMENT
13.6 ABOA MARE
13.6.1 COMPANY SNAPSHOT
13.6.2 PRODUCT PORTFOLIO
13.6.3 RECENT DEVELOPMENT
13.7 AMC SEARCH LTD.
13.7.1 COMPANY SNAPSHOT
13.7.2 SERVICE PORTFOLIO
13.7.3 RECENT DEVELOPMENTS
13.8 AMERICAN NAUTICAL SERVICES
13.8.1 COMPANY SNAPSHOT
13.8.2 PRODUCT PORTFOLIO
13.8.3 RECENT DEVELOPMENT
13.9 ARI SIMULATION
13.9.1 COMPANY SNAPSHOT
13.9.2 PRODUCT PORTFOLIO
13.9.3 RECENT DEVELOPMENTS
13.1 BMT GROUP LTD
13.10.1 COMPANY SNAPSHOT
13.10.2 REVENUE ANALYSIS
13.10.3 SOLUTION PORTFOLIO
13.10.4 RECENT DEVELOPMENTS
13.11 FORCE TECHNOLOGY
13.11.1 COMPANY SNAPSHOT
13.11.2 REVENUE ANALYSIS
13.11.3 SOLUTION PORTFOLIO
13.11.4 RECENT DEVELOPMENTS
13.12 IMAGE SOFT
13.12.1 COMPANY SNAPSHOT
13.12.2 PRODUCT PORTFOLIO
13.12.3 RECENT DEVELOPMENT
13.13 JAPAN MARINE SCIENCE INC.
13.13.1 COMPANY SNAPSHOT
13.13.2 PRODUCT PORTFOLIO
13.13.3 RECENT DEVELOPMENTS
13.14 KONGSBERG DIGITAL (A SUBSIDIARY OF KONGSBERG GRUPPEN)
13.14.1 COMPANY SNAPSHOT
13.14.2 REVENUE ANALYSIS
13.14.3 PRODUCTS PORTFOLIO
13.14.4 RECENT DEVELOPMENTS
13.15 PC MARITIME
13.15.1 COMPANY SNAPSHOT
13.15.2 SOLUTION PORTFOLIO
13.15.3 RECENT DEVELOPMENT
13.16 PIVOT MARITIME INTERNATIONAL
13.16.1 COMPANY SNAPSHOT
13.16.2 SOLUTION PORTFOLIO
13.16.3 RECENT DEVELOPMENTS
13.17 SIMWAVE B.V.
13.17.1 COMPANY SNAPSHOT
13.17.2 PRODUCT PORTFOLIO
13.17.3 RECENT DEVELOPMENT
13.18 SSPA
13.18.1 COMPANY SNAPSHOT
13.18.2 SOLUTION PORTFOLIO
13.18.3 RECENT DEVELOPMENT
13.19 ST ENGINEERING
13.19.1 COMPANY SNAPSHOT
13.19.2 REVENUE ANALYSIS
13.19.3 SOLUTION PORTFOLIO
13.19.4 RECENT DEVELOPMENTS
13.2 SYNERGY GROUP
13.20.1 COMPANY SNAPSHOT
13.20.2 SERVICE PORTFOLIO
13.20.3 RECENT DEVELOPMENTS
13.21 VIRTUAL MARINE, INC.
13.21.1 COMPANY SNAPSHOT
13.21.2 SOLUTION PORTFOLIO
13.21.3 RECENT DEVELOPMENTS
13.22 VSTEP BV
13.22.1 COMPANY SNAPSHOT
13.22.2 PRODUCT PORTFOLIO
13.22.3 RECENT DEVELOPMENT
14 QUESTIONNAIRE
15 RELATED REPORTS
Liste des tableaux
TABLE 1 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 2 EUROPE LIVE TRAINING IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 3 EUROPE PROFESSIONAL TRAINING IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 4 EUROPE CONSTRUCTIVE TRAINING IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 5 EUROPE VIRTUAL TRAINING IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 6 EUROPE SYSTEM TRAINING IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 7 EUROPE GAME SIMULATION TRAINING IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 8 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 9 EUROPE INTERACTIVE SHIP BRIDGE SIMULATORS IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 10 EUROPE NON-INTERACTIVE SHIP BRIDGE SIMULATORS IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 11 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 12 EUROPE LARGE SCALE ORGANIZATIONS IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 13 EUROPE MEDIUM SCALE ORGANIZATIONS IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 14 EUROPE SMALL SCALE ORGANIZATIONS IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 15 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 16 EUROPE MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 17 EUROPE MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 18 EUROPE EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY REGION, 2020-2029 (USD MILLION)
TABLE 19 EUROPE EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 20 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY COUNTRY, 2020-2029 (USD MILLION)
TABLE 21 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 22 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 23 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 24 EUROPE SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 25 EUROPE MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 26 EUROPE EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 27 U.K. SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 28 U.K. SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 29 U.K. SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 30 U.K. SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 31 U.K. MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 32 U.K. EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 33 GERMANY SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 34 GERMANY SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 35 GERMANY SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 36 GERMANY SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 37 GERMANY MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 38 GERMANY EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 39 ITALY SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 40 ITALY SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 41 ITALY SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 42 ITALY SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 43 ITALY MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 44 ITALY EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 45 FRANCE SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 46 FRANCE SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 47 FRANCE SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 48 FRANCE SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 49 FRANCE MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 50 FRANCE EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 51 SPAIN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 52 SPAIN SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 53 SPAIN SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 54 SPAIN SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 55 SPAIN MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 56 SPAIN EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 57 TURKEY SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 58 TURKEY SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 59 TURKEY SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 60 TURKEY SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 61 TURKEY MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 62 TURKEY EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 63 RUSSIA SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 64 RUSSIA SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 65 RUSSIA SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 66 RUSSIA SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 67 RUSSIA MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 68 RUSSIA EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 69 NETHERLANDS SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 70 NETHERLANDS SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 71 NETHERLANDS SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 72 NETHERLANDS SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 73 NETHERLANDS MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 74 NETHERLANDS EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 75 BELGIUM SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 76 BELGIUM SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 77 BELGIUM SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 78 BELGIUM SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 79 BELGIUM MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 80 BELGIUM EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 81 SWITZERLAND SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 82 SWITZERLAND SHIP BRIDGE SIMULATORS MARKET, BY TYPE, 2020-2029 (USD MILLION)
TABLE 83 SWITZERLAND SHIP BRIDGE SIMULATORS MARKET, BY ORGANIZATION SIZE, 2020-2029 (USD MILLION)
TABLE 84 SWITZERLAND SHIP BRIDGE SIMULATORS MARKET, BY END-USE, 2020-2029 (USD MILLION)
TABLE 85 SWITZERLAND MARINE IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 86 SWITZERLAND EDUCATIONAL IN SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
TABLE 87 REST OF EUROPE SHIP BRIDGE SIMULATORS MARKET, BY SOLUTION TYPE, 2020-2029 (USD MILLION)
Liste des figures
FIGURE 1 EUROPE SHIP BRIDGE SIMULATORS MARKET: SEGMENTATION
FIGURE 2 EUROPE SHIP BRIDGE SIMULATORS MARKET: DATA TRIANGULATION
FIGURE 3 EUROPE SHIP BRIDGE SIMULATORS MARKET: DROC ANALYSIS
FIGURE 4 EUROPE SHIP BRIDGE SIMULATORS MARKET: EUROPE VS REGIONAL MARKET ANALYSIS
FIGURE 5 EUROPE SHIP BRIDGE SIMULATORS MARKET: COMPANY RESEARCH ANALYSIS
FIGURE 6 EUROPE SHIP BRIDGE SIMULATORS MARKET: INTERVIEW DEMOGRAPHICS
FIGURE 7 EUROPE SHIP BRIDGE SIMULATORS MARKET: DBMR MARKET POSITION GRID
FIGURE 8 EUROPE SHIP BRIDGE SIMULATORS MARKET: VENDOR SHARE ANALYSIS
FIGURE 9 EUROPE SHIP BRIDGE SIMULATORS MARKET: SEGMENTATION
FIGURE 10 RISE IN THE NEED FOR EFFECTIVE TRAINING FOR MARINE OPERATIONS IS EXPECTED TO DRIVE THE EUROPE SHIP BRIDGE SIMULATORS MARKET IN THE FORECAST PERIOD OF 2022 TO 2029
FIGURE 11 LIVE TRAINING SEGMENT IS EXPECTED TO ACCOUNT FOR THE LARGEST SHARE OF EUROPE SHIP BRIDGE SIMULATORS MARKET IN 2022 & 2029
FIGURE 12 VALUE CHAIN ANALYSIS
FIGURE 13 DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES OF THE EUROPE SHIP BRIDGE SIMULATORS MARKET
FIGURE 14 (2020-2025) – EUROPE ADOPTION RATE OF AUTOMATION IN INDUSTRIES
FIGURE 15 BENEFITS OF SIMULATION TECHNIQUE IN EDUCATION INDUSTRY
FIGURE 16 UNEMPLOYMENT RATE IN THE MIDDLE EAST & NORTH AFRICA REGION
FIGURE 17 EUROPE SHIP BRIDGE SIMULATORS MARKET: BY SOLUTION TYPE (2021)
FIGURE 18 EUROPE SHIP BRIDGE SIMULATORS MARKET: BY TYPE (2021)
FIGURE 19 EUROPE SHIP BRIDGE SIMULATORS MARKET: BY ORGANIZATION SIZE (2021)
FIGURE 20 EUROPE SHIP BRIDGE SIMULATORS MARKET: BY END-USE (2021)
FIGURE 21 EUROPE SHIP BRIDGE SIMULATORS MARKET: SNAPSHOT (2021)
FIGURE 22 EUROPE SHIP BRIDGE SIMULATORS MARKET: BY COUNTRY (2021)
FIGURE 23 EUROPE SHIP BRIDGE SIMULATORS MARKET: BY COUNTRY (2022 & 2029)
FIGURE 24 EUROPE SHIP BRIDGE SIMULATORS MARKET: BY COUNTRY (2021 & 2029)
FIGURE 25 EUROPE SHIP BRIDGE SIMULATORS MARKET: BY SOLUTION TYPE (2022-2029)
FIGURE 26 EUROPE SHIP BRIDGE SIMULATORS MARKET: COMPANY SHARE 2021 (%)
Méthodologie de recherche
La collecte de données et l'analyse de l'année de base sont effectuées à l'aide de modules de collecte de données avec des échantillons de grande taille. L'étape consiste à obtenir des informations sur le marché ou des données connexes via diverses sources et stratégies. Elle comprend l'examen et la planification à l'avance de toutes les données acquises dans le passé. Elle englobe également l'examen des incohérences d'informations observées dans différentes sources d'informations. Les données de marché sont analysées et estimées à l'aide de modèles statistiques et cohérents de marché. De plus, l'analyse des parts de marché et l'analyse des tendances clés sont les principaux facteurs de succès du rapport de marché. Pour en savoir plus, veuillez demander un appel d'analyste ou déposer votre demande.
La méthodologie de recherche clé utilisée par l'équipe de recherche DBMR est la triangulation des données qui implique l'exploration de données, l'analyse de l'impact des variables de données sur le marché et la validation primaire (expert du secteur). Les modèles de données incluent la grille de positionnement des fournisseurs, l'analyse de la chronologie du marché, l'aperçu et le guide du marché, la grille de positionnement des entreprises, l'analyse des brevets, l'analyse des prix, l'analyse des parts de marché des entreprises, les normes de mesure, l'analyse globale par rapport à l'analyse régionale et des parts des fournisseurs. Pour en savoir plus sur la méthodologie de recherche, envoyez une demande pour parler à nos experts du secteur.
Personnalisation disponible
Data Bridge Market Research est un leader de la recherche formative avancée. Nous sommes fiers de fournir à nos clients existants et nouveaux des données et des analyses qui correspondent à leurs objectifs. Le rapport peut être personnalisé pour inclure une analyse des tendances des prix des marques cibles, une compréhension du marché pour d'autres pays (demandez la liste des pays), des données sur les résultats des essais cliniques, une revue de la littérature, une analyse du marché des produits remis à neuf et de la base de produits. L'analyse du marché des concurrents cibles peut être analysée à partir d'une analyse basée sur la technologie jusqu'à des stratégies de portefeuille de marché. Nous pouvons ajouter autant de concurrents que vous le souhaitez, dans le format et le style de données que vous recherchez. Notre équipe d'analystes peut également vous fournir des données sous forme de fichiers Excel bruts, de tableaux croisés dynamiques (Fact book) ou peut vous aider à créer des présentations à partir des ensembles de données disponibles dans le rapport.