Mercado mundial de parques de atracciones: tendencias de la industria y pronóstico hasta 2031

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Mercado mundial de parques de atracciones: tendencias de la industria y pronóstico hasta 2031

  • FMCG
  • Published Report
  • Jan 2024
  • Global
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Global Amusement Parks Market

Tamaño del mercado en miles de millones de dólares

Tasa de crecimiento anual compuesta (CAGR) :  % Diagram

Diagram Período de pronóstico
2024 –2031
Diagram Tamaño del mercado (año base)
USD 63,593.26 Billion
Diagram Tamaño del mercado (año de pronóstico)
USD 87,692.16 Billion
Diagram Tasa de crecimiento anual compuesta (CAGR)
%
Diagram Jugadoras de los principales mercados
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>Mercado mundial de parques de atracciones, por tipo (parque temático, parque acuático y salas de juegos), atracciones (atracciones mecánicas, atracciones acuáticas y otras), género (femenino y masculino), grupo de edad (hasta 18 años, 19-35 años, 36-50 años, 51-65 años y más de 65 años), fuentes de ingresos (boletos, alimentos y bebidas, hoteles/resorts, mercadería y otros): tendencias de la industria y pronóstico hasta 2031.

Mercado de parques de atracciones

Análisis y perspectivas del mercado de parques de atracciones

El mercado mundial de parques de atracciones está experimentando un crecimiento sólido, impulsado por un aumento en la cantidad de ingresos disponibles. Además, hay una creciente atención hacia los parques de atracciones temáticos. Una oportunidad notable dentro de este panorama es la creciente colaboración y asociación entre los actores del mercado. Sin embargo, los altos costos de instalación, operación y mantenimiento están obstaculizando el crecimiento del mercado.

Mercado de parques de atraccionesMercado de parques de atracciones

Data Bridge Market Research analiza que se espera que el mercado mundial de parques de atracciones alcance los USD 87.692,16 millones para 2031 desde USD 63.593,26 millones en 2023, creciendo con una CAGR sustancial del 4,1% en el período de pronóstico de 2024 a 2031.

Métrica del informe

Detalles

Período de pronóstico

2024 a 2031

Año base

2023

Años históricos

2022 (personalizable para 2016-2021)

Unidades cuantitativas

Ingresos en millones de USD

Segmentos cubiertos

Tipo (parque temático, parque acuático y salas de juegos), atracciones (atracciones mecánicas, atracciones acuáticas y otras), género (femenino y masculino), grupo de edad (hasta 18 años, 19-35 años, 36-50 años, 51-65 años y más de 65 años), fuentes de ingresos (boletos, alimentos y bebidas, hoteles/resorts, mercadería y otros)

Países cubiertos

EE. UU., Canadá, México, Alemania, Reino Unido, Francia, Italia, España, Rusia, Países Bajos, Suiza, Bélgica, Turquía, Resto de Europa, China, Japón, India, Australia y Nueva Zelanda, Corea del Sur, Indonesia, Filipinas, Tailandia, Malasia, Singapur, Resto de Asia-Pacífico, Brasil, Argentina, Resto de Sudamérica, Sudáfrica, Arabia Saudita, Emiratos Árabes Unidos, Egipto, Israel y Resto de Medio Oriente y África 

Actores del mercado cubiertos

Disney, Universal Studios, Merlin Entertainments, SeaWorld Parks & Entertainment, Inc, Cedar Fair Entertainment Company, Six Flags Entertainment Corporation, The Lego Group, Samsung C&T Corporation (Everland), LOTTEWORLD, Universal Studios Singapore, una subsidiaria de (Universal Studios), Universal Beijing Resort, IMG Worlds of Adventure, Coast Entertainment Holdings Limited, NAGASHIMA RESORT, Universal Studios Hollywood, una subsidiaria de (Universal Studios), Universal Studios Japan, una subsidiaria de (Universal Studios), Hong Kong Disneyland (una subsidiaria de Disney), Shanghai Disney Resort (una subsidiaria de Disney), Tokyo Disneyland (una subsidiaria de Disney), Tokyo DisneySea (una subsidiaria de Disney) y Walt Disney World Theme Magic Kingdom (una subsidiaria de Disney), entre otros.

Definición del mercado mundial de parques de atracciones

The amusement parks refer to the collective industry encompassing a diverse array of entertainment venues and attractions designed to provide recreational experiences for visitors. These parks typically feature a combination of thrilling rides, themed areas, shows, and various amenities, creating an immersive and entertaining environment. Traditional amusement parks drive the market and include water parks, theme parks, and family entertainment centers. Its scope extends across regions, catering to a broad demographic ranging from children and families to thrill-seekers and tourists.

Global Amusement Parks Market Dynamics

This section deals with understanding the market drivers, opportunities, restraints, and challenges. All of this is discussed in detail below:     

Drivers

  • Increase in Amount of Disposable Income

The growing per capita income increases the disposable income of consumers, which is expected to drive the market’s current boom, changing the dynamics of the sector as of this phenomenon, customers are spending a greater percentage of their income on leisure and entertainment. The surge in disposable income has led to an increase in the number of visitors to amusement parks and influenced consumer behavior in these places. The positive correlation between rising disposable income and heightened attendance rates at amusement parks is undeniable. Thus, an increase in the amount of disposable income drives market growth.

  • Rising Attention Toward the Theme Based Amusement Parks

Amusement parks have long been a source of joy and entertainment for people of all ages, offering various attractions and activities. In recent years, the market has experienced a significant surge in the popularity of theme parks, which serves as a significant driver.

The rise of theme entertainment is reshaping the market landscape, making it imperative for industry players to embrace thematic elements to stay relevant and competitive. Amusement park theme-based attractions are driving the market growth as this phenomenon, and customers are spending a greater percentage of their income on leisure and entertainment.

Mercado de parques de atracciones

Opportunity

  • Increasing Collaboration and Partnership Among Industry Players

The market has witnessed remarkable growth in recent years, fueled by an increasing demand for immersive entertainment experiences. Collaboration and partnership among industry players emerge as a strategic opportunity for sustained growth and innovation as the industry continues to evolve.

 Collaboration and partnership among industry players represent a golden opportunity for the market. Companies can navigate the challenges of the evolving entertainment landscape, drive innovation, and create immersive experiences that capture the hearts and minds of audiences worldwide by leveraging each other's strengths and resources. Hence, increasing collaboration and partnership among market players is expected to create an opportunity for market growth.

  Restraints/Challenges

  • High Installation, Operating, & Maintenance Cost

Amusement parks offer thrill rides, immersive experiences, and family-friendly attractions and have been an integral part of the entertainment industry, drawing millions of visitors each year. However, amidst their popularity, the industry faces significant restraints in high installation, operating, and maintenance costs. This restraint impacts the growth and sustainability of the market. Establishing an amusement park involves substantial initial investment, primarily driven by the cost of acquiring land, constructing infrastructure, and installing attractions. Creating innovative, high-tech rides and themed environments further amplifies these expenses.

  • Constant Innovation is Required to Thrill Visitor

The market is a vibrant, constantly changing sector that serves millions of tourists annually with entertainment. Since humans have a habit of losing interest in things after repletion, this creates a significant challenge for amusement park operators. Constant innovation is not just a choice but a necessity to captivate and thrill visitors to stay ahead in this competitive market.

Amusement parks face particular difficulties because of our innate desire for variety and excitement. Something that might excite people now might not be so exciting tomorrow, which would make people less interested in visiting, resulting in decreased footfall and the growing impact of technology along with shifting customer preferences make this problem worse.

Recent Developments

  • In December 2023, Disney Cruise Line inaugurated a new cruise terminal at Port Everglades. Additionally, the company revealed new community investments in Junior Achievement South Florida and Boys & Girls Clubs of Broward County. These strategic collaborations underline the significance of community partners, such as Disney Cruise Line, in empowering today's youth. Their support extends beyond financial contributions, representing an investment in the next generation. The Collaboration also opens avenues for Disney Cruise Line cast and crew, on land and at sea, to volunteer as mentors and engage with local students through educational programs
  • In November 2023, Disney unveiled its 'Zootopia' themed land in China last December. The new attraction, featuring rides and restaurants, is part of Disney's USD 60 billion investment in global theme parks and resorts. The move aims to capitalize on China's growing appetite for domestic travel. Among the highlights is the thrilling 'Hot Pursuit' ride, where visitors join Officer Judy Hopps and Nick Wilde on a police chase to rescue kidnapped pop star Gazelle at Shanghai Disneyland Resort

Global Amusement Parks Market Scope

El mercado mundial de parques de atracciones se divide en cinco segmentos importantes, que se basan en el tipo, las atracciones, el género, el grupo de edad y las fuentes de ingresos. El crecimiento entre segmentos le ayuda a analizar nichos de crecimiento y estrategias para abordar el mercado y determinar sus áreas de aplicación principales y las diferencias en sus mercados objetivo.

Tipo

Según el tipo, el mercado está segmentado en parques temáticos, parques acuáticos y salas de juegos.

Paseos

  • Paseos mecánicos
  • Paseos acuáticos
  • Otros

En función de las atracciones, el mercado está segmentado en atracciones mecánicas, atracciones acuáticas y otras.

Género

  • Femenino
  • Masculino

En función del género, el mercado se segmenta en femenino y masculino.

Grupo de edad

  • Hasta 18 años
  • 19-35 años
  • 36-50 años
  • 51-65 años
  • Más de 65 años    

Según el grupo de edad, el mercado está segmentado en hasta 18 años, 19-35 años, 36-50 años, 51-65 años y más de 65 años.   

Fuentes de ingresos

  • Boleto
  • Alimentos y bebidas
  • Hoteles/Resorts
  • Mercancías
  • Otros

Sobre la base de las fuentes de ingresos, el mercado se segmenta en entradas, alimentos y bebidas, hoteles/resorts, mercancías y otros.

Mercado de parques de atracciones

Mercado mundial de parques de atracciones: análisis y perspectivas regionales

El mercado mundial de parques de atracciones está segmentado en cinco segmentos notables, que se basan en el tipo, las atracciones, el género, el grupo de edad y las fuentes de ingresos.

Los países cubiertos en este informe de mercado son EE. UU., Canadá, México, Alemania, Reino Unido, Francia, Italia, España, Rusia, Países Bajos, Suiza, Bélgica, Turquía, resto de Europa, China, Japón, India, Australia y Nueva Zelanda, Corea del Sur, Indonesia, Filipinas, Tailandia, Malasia, Singapur, resto de Asia-Pacífico, Brasil, Argentina, resto de Sudamérica, Sudáfrica, Arabia Saudita, Emiratos Árabes Unidos, Egipto, Israel y resto de Medio Oriente y África.      

Se espera que Estados Unidos domine en la región de América del Norte debido a los altos ingresos disponibles, los largos viajes en automóvil en familia y los parques temáticos icónicos construidos por gigantes de la industria. Se espera que Francia domine en la región de Europa debido a la adopción temprana y la adopción cultural de los parques temáticos y su enfoque en la narración inmersiva y la construcción de mundos. Se espera que China domine la región de Asia y el Pacífico debido a la enorme población de China y la creciente clase media que alimenta una demanda explosiva de experiencias de ocio como parques temáticos y el apoyo gubernamental a través de la inversión en infraestructura y condiciones favorables.

La sección de países del informe también proporciona factores individuales que impactan en el mercado y cambios en la regulación en el mercado a nivel nacional que afectan las tendencias actuales y futuras del mercado. Los puntos de datos como nuevas ventas, ventas de reemplazo, demografía del país, leyes regulatorias y aranceles de importación y exportación son algunos de los principales indicadores utilizados para pronosticar el escenario del mercado para países individuales. Además, la presencia y disponibilidad de marcas globales y sus desafíos enfrentados debido a la competencia grande o escasa de las marcas locales y globales y el impacto de los canales de venta se consideran al proporcionar un análisis de pronóstico de los datos del país.

Mercado de parques de atracciones

Panorama competitivo y análisis de participación: mercado global de parques de atracciones

El panorama competitivo del mercado mundial de parques de atracciones proporciona detalles de los competidores. Los detalles incluidos son una descripción general de la empresa, las finanzas de la empresa, los ingresos generados, el potencial de mercado, la inversión en I+D, las nuevas iniciativas de mercado, los sitios e instalaciones de producción, las fortalezas y debilidades de la empresa, el lanzamiento de productos, las aprobaciones de productos, la amplitud y la extensión de los productos, el dominio de las aplicaciones y la curva de vida del tipo de producto. Los puntos de datos proporcionados anteriormente solo están relacionados con el enfoque de la empresa en el mercado.

Algunos de los principales actores que operan en el mercado son Disney, Universal Studios, Merlin Entertainments, SeaWorld Parks & Entertainment, Inc, Cedar Fair Entertainment Company, Six Flags Entertainment Corporation, The Lego Group, Samsung C&T Corporation (Everland), LOTTEWORLD, Universal Studios Singapore, una subsidiaria de (Universal Studios), Universal Beijing Resort, IMG Worlds of Adventure, Coast Entertainment Holdings Limited, NAGASHIMA RESORT, Universal Studios Hollywood, una subsidiaria de (Universal Studios), Universal Studios Japan, una subsidiaria de (Universal Studios), Hong Kong Disneyland (una subsidiaria de Disney), Shanghai Disney Resort (una subsidiaria de Disney), Tokyo Disneyland (una subsidiaria de Disney), Tokyo DisneySea (una subsidiaria de Disney) y Walt Disney World Theme Magic Kingdom (una subsidiaria de Disney), entre otros.


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Tabla de contenido

1 INTRODUCTION

1.1 OBJECTIVES OF THE STUDY

1.2 MARKET DEFINITION

1.3 OVERVIEW OF THE GLOBAL AMUSEMENT PARKS MARKET

1.4 CURRENCY AND PRICING

1.5 LIMITATIONS

1.6 MARKETS COVERED

2 MARKET SEGMENTATION

2.1 MARKETS COVERED

2.2 YEARS CONSIDERED FOR THE STUDY

2.3 GEOGRAPHIC SCOPE

2.4 DBMR TRIPOD DATA VALIDATION MODEL

2.5 PRIMARY INTERVIEWS WITH KEY OPINION LEADERS

2.6 DBMR MARKET POSITION GRID

2.7 VENDOR SHARE ANALYSIS

2.8 MULTIVARIATE MODELLING

2.9 TYPE TIMELINE CURVE

2.1 SECONDARY SOURCES

2.11 ASSUMPTIONS

3 EXECUTIVE SUMMARY

4 PREMIUM INSIGHTS

4.1 REGULATORY FRAMEWORK

4.2 PORTER’S FIVE FORCES MODEL

5 MARKET OVERVIEW

5.1 DRIVERS

5.1.1 INCREASE IN AMOUNT OF DISPOSABLE INCOME

5.1.2 RISING ATTENTION TOWARD THE THEME BASED AMUSEMENT PARKS

5.1.3 THE RISING ADOPTION OF (VIRTUAL REALITY) VR AND (ARGUMENT REALITY) AR TRANSFORMING AMUSEMENT PARKS

5.1.4 TOURISM PROMOTION FUELS THE GROWTH OF AMUSEMENT PARKS

5.2 RESTRAINTS

5.2.1 HIGH INSTALLATION, OPERATING, AND MAINTENANCE COST

5.2.2 SEASONALITY LIMITS AMUSEMENT PARKS OPERATIONS

5.3 OPPORTUNITIES

5.3.1 INCREASING COLLABORATION AND PARTNERSHIP AMONG MARKET PLAYERS

5.3.2 GROWTH POTENTIAL OF AMUSEMENT PARKS IN EMERGING MARKETS

5.3.3 AMUSEMENT PARK EMBRACES RENEWABLE OPPORTUNITIES FOR A SUSTAINABLE AND EXCITING FUTURE

5.4 CHALLENGES

5.4.1 CONSTANT INNOVATION REQUIRED TO THRILL VISITOR

5.4.2 LABOR ISSUES IMPACTING AMUSEMENT PARKS

6 GLOBAL AMUSEMENT PARKS MARKET, BY TYPE

6.1 OVERVIEW

6.2 THEME PARK

6.3 WATER PARK

6.4 AMUSEMENT ARCADES

7 GLOBAL AMUSEMENT PARKS MARKET, BY RIDES

7.1 OVERVIEW

7.2 MECHANICAL RIDES

7.3 WATER RIDES

7.4 OTHERS

8 GLOBAL AMUSEMENT PARKS MARKET, BY GENDER

8.1 OVERVIEW

8.2 FEMALE

8.3 MALE

9 GLOBAL AMUSEMENT PARKS MARKET, BY AGE GROUP

9.1 OVERVIEW

9.2 UP TO 18 YEARS

9.3 19-35 YEARS

9.4 36-50 YEARS

9.5 51-65 YEARS

9.6 MORE THAN 65 YEARS

10 GLOBAL AMUSEMENT PARKS MARKET, BY REVENUE SOURCES

10.1 OVERVIEW

10.2 TICKET

10.3 FOOD & BEVERAGES

10.4 HOTELS/RESORTS

10.5 MERCHANDISE

10.6 OTHERS

11 GLOBAL AMUSEMENT PARKS MARKET, BY REGION

11.1 OVERVIEW

11.2 NORTH AMERICA

11.2.1 U.S.

11.2.2 CANADA

11.2.3 MEXICO

11.3 ASIA-PACIFIC

11.3.1 CHINA

11.3.2 JAPAN

11.3.3 INDIA

11.3.4 SOUTH KOREA

11.3.5 MALAYSIA

11.3.6 AUSTRALIA & NEW ZEALAND

11.3.7 SINGAPORE

11.3.8 INDONESIA

11.3.9 THAILAND

11.3.10 PHILIPPINES

11.3.11 REST OF ASIA-PACIFIC

11.4 EUROPE

11.4.1 FRANCE

11.4.2 GERMANY

11.4.3 U.K.

11.4.4 ITALY

11.4.5 SPAIN

11.4.6 NETHERLANDS

11.4.7 SWITZERLAND

11.4.8 RUSSIA

11.4.9 TURKEY

11.4.10 BELGIUM

11.4.11 REST OF EUROPE

11.5 MIDDLE EAST AND AFRICA

11.5.1 SOUTH AFRICA

11.5.2 SAUDI ARABIA

11.5.3 U.A.E.

11.5.4 EGYPT

11.5.5 ISRAEL

11.5.6 REST OF MIDDLE EAST AND AFRICA

11.6 SOUTH AMERICA

11.6.1 BRAZIL

11.6.2 ARGENTINA

11.6.3 REST OF SOUTH AMERICA

12 GLOBAL AMUSEMENT PARKS MARKET: COMPANY LANDSCAPE

12.1 COMPANY SHARE ANALYSIS: GLOBAL

12.2 COMPANY SHARE ANALYSIS: NORTH AMERICA

12.3 COMPANY SHARE ANALYSIS: EUROPE

12.4 COMPANY SHARE ANALYSIS: ASIA-PACIFIC

13 SWOT ANALYSIS

14 COMPANY PROFILES

14.1 DISNEY

14.1.1 COMPANY SNAPSHOT

14.1.2 REVENUE ANALYSIS

14.1.3 COMPANY SHARE ANALYSIS

14.1.4 SERVICE PORTFOLIO

14.1.5 RECENT DEVELOPMENTS

14.2 UNIVERSAL STUDIOS

14.2.1 COMPANY SNAPSHOT

14.2.2 COMPANY SHARE ANALYSIS

14.2.3 SERVICE PORTFOLIO

14.2.4 RECENT DEVELOPMENTS

14.3 MERLIN ENTERTAINMENTS

14.3.1 COMPANY SNAPSHOT

14.3.2 REVENUE ANALYSIS

14.3.3 COMPANY SHARE ANALYSIS

14.3.4 SERVICE PORTFOLIO

14.3.5 RECENT DEVELOPMENT

14.4 SEAWORLD PARKS & ENTERTAINMENT, INC.

14.4.1 COMPANY SNAPSHOT

14.4.2 REVENUE ANALYSIS

14.4.3 SERVICE PORTFOLIO

14.4.4 RECENT DEVELOPMENT

14.5 CEDAR FAIR ENTERTAINMENT COMPANY

14.5.1 COMPANY SNAPSHOT

14.5.2 REVENUE ANALYSIS

14.5.3 SERVICE PORTFOLIO

14.5.4 RECENT DEVELOPMENTS

14.6 CHIMELONG GROUP CO., LTD

14.6.1 COMPANY SNAPSHOT

14.6.2 BRAND PORTFOLIO

14.6.3 RECENT DEVELOPMENTS

14.7 COAST ENTERTAINMENT HOLDINGS LIMITED

14.7.1 COMPANY SNAPSHOT

14.7.2 REVENUE ANALYSIS

14.7.3 SERVICE PORTFOLIO

14.7.4 RECENT DEVELOPMENT

14.8 FANTAWILD HOLDINGS INC.

14.8.1 COMPANY SNAPSHOT

14.8.2 PRODUCT PORTFOLIO

14.8.3 RECENT DEVELOPMENT

14.9 HONG KONG DISNEYLAND A SUBSIDIARY OF (DISNEY)

14.9.1 COMPANY SNAPSHOT

14.9.2 SOLUTION PORTFOLIO

14.9.3 RECENT DEVELOPMENT

14.1 IMG WORLDS OF ADVENTURE

14.10.1 COMPANY SNAPSHOT

14.10.2 PRODUCT PORTFOLIO

14.10.3 RECENT DEVELOPMENT

14.11 LOTTEWORLD

14.11.1 COMPANY SNAPSHOT

14.11.2 PRODUCT PORTFOLIO

14.11.3 RECENT DEVELOPMENTS

14.12 NAGASHIMA RESORT

14.12.1 COMPANY SNAPSHOT

14.12.2 PRODUCT PORTFOLIO

14.12.3 RECENT DEVELOPMENT

14.13 SAMSUNG C&T CORPORATION(EVERLAND)

14.13.1 COMPANY SNAPSHOT

14.13.2 PRODUCT PORTFOLIO

14.13.3 RECENT DEVELOPMENT

14.14 SHANGHAI DISNEY RESORT A SUBSIDIARY OF (DISNEY)

14.14.1 COMPANY SNAPSHOT

14.14.2 SOLUTION PORTFOLIO

14.14.3 RECENT DEVELOPMENT

14.15 SIX FLAGS ENTERTAINMENT CORPORATION

14.15.1 COMPANY SNAPSHOT

14.15.2 REVENUE ANALYSIS

14.15.3 SERVICE PORTFOLIO

14.15.4 RECENT DEVELOPMENTS

14.16 THE LEGO GROUP

14.16.1 COMPANY SNAPSHOT

14.16.2 PRODUCT PORTFOLIO

14.16.3 RECENT DEVELOPMENTS

14.17 TOKYO DISNEYSEA A SUBSIDIARY OF (DISNEY)

14.17.1 COMPANY SNAPSHOT

14.17.2 SOLUTION PORTFOLIO

14.17.3 RECENT DEVELOPMENT

14.18 TOKYO DISNEYLAND A SUBSIDIARY OF (DISNEY)

14.18.1 COMPANY SNAPSHOT

14.18.2 SOLUTION PORTFOLIO

14.18.3 RECENT DEVELOPMENT

14.19 UNIVERSAL BEIJING RESORT A SUBSIDIARY OF (UNIVERSAL STUDIOS)

14.19.1 COMPANY SNAPSHOT

14.19.2 SERVICE PORTFOLIO

14.19.3 RECENT DEVELOPMENT

14.2 UNIVERSAL ORLANDO RESORT A SUBSIDIARY OF (UNIVERSAL STUDIOS)

14.20.1 COMPANY SNAPSHOT

14.20.2 SERVICE PORTFOLIO

14.20.3 RECENT DEVELOPMENT

14.21 UNIVERSAL STUDIOS HOLLYWOOD A SUBSIDIARY OF (UNIVERSAL STUDIOS)

14.21.1 COMPANY SNAPSHOT

14.21.2 SERVICE PORTFOLIO

14.21.3 RECENT DEVELOPMENT

14.22 UNIVERSAL STUDIOS JAPAN A SUBSIDIARY OF (UNIVERSAL STUDIOS)

14.22.1 COMPANY SNAPSHOT

14.22.2 SERVICE PORTFOLIO

14.22.3 RECENT DEVELOPMENT

14.23 UNIVERSAL STUDIOS SINGAPORE A SUBSIDIARY OF (UNIVERSAL STUDIOS)

14.23.1 COMPANY SNAPSHOT

14.23.2 SERVICE PORTFOLIO

14.23.3 RECENT DEVELOPMENT

14.24 WALT DISNEY WORLD THEME MAGIC KINGDOM A SUBSIDIARY OF (DISNEY)

14.24.1 COMPANY SNAPSHOT

14.24.2 SERVICE PORTFOLIO

14.24.3 RECENT DEVELOPMENT

15 QUESTIONNAIRE

16 RELATED REPORTS

Lista de Tablas

TABLE 1 AMUSMENT PARK STARTUP COST

TABLE 2 GLOBAL AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 3 GLOBAL THEME PARK IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 4 GLOBAL WATER PARK IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 5 GLOBAL AMUSEMENT ARCADES IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 6 GLOBAL AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 7 GLOBAL MECHANICAL RIDES IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 8 GLOBAL WATER RIDES IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 9 GLOBAL OTHERS IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 10 GLOBAL AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 11 GLOBAL FEMALE IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 12 GLOBAL MALE IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 13 GLOBAL AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 14 GLOBAL UP TO 18 YEARS IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 15 GLOBAL 19-35 YEARS IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 16 GLOBAL 36-50 YEARS IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 17 GLOBAL 51-65 YEARS IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 18 GLOBAL MORE THAN 65 YEARS IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 19 GLOBAL AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 20 GLOBAL TICKET IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 21 GLOBAL FOOD & BEVERAGES IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 22 GLOBAL HOTELS/RESORTS IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 23 GLOBAL MERCHANDISE IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 24 GLOBAL OTHERS IN AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 25 GLOBAL AMUSEMENT PARKS MARKET, BY REGION, 2022-2031 (USD MILLION)

TABLE 26 NORTH AMERICA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 27 NORTH AMERICA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 28 NORTH AMERICA AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 29 NORTH AMERICA AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 30 NORTH AMERICA AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 31 NORTH AMERICA AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 32 U.S. AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 33 U.S. AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 34 U.S. AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 35 U.S. AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 36 U.S. AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 37 CANADA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 38 CANADA AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 39 CANADA AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 40 CANADA AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 41 CANADA AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 42 MEXICO AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 43 MEXICO AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 44 MEXICO AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 45 MEXICO AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 46 MEXICO AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 47 ASIA-PACIFIC AMUSEMENT PARKS MARKET, BY COUNTRY, 2022-2031 (USD MILLION)

TABLE 48 ASIA-PACIFIC AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 49 ASIA-PACIFIC AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 50 ASIA-PACIFIC AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 51 ASIA-PACIFIC AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 52 ASIA-PACIFIC AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 53 CHINA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 54 CHINA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 55 CHINA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 56 CHINA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 57 CHINA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 58 JAPAN AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 59 JAPAN AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 60 JAPAN AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 61 JAPAN AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 62 JAPAN AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 63 INDIA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 64 INDIA AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 65 INDIA AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 66 INDIA AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 67 INDIA AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 68 SOUTH KOREA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 69 SOUTH KOREA AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 70 SOUTH KOREA AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 71 SOUTH KOREA AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 72 SOUTH KOREA AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 73 MALAYSIA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 74 MALAYSIA AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 75 MALAYSIA AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 76 MALAYSIA AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 77 MALAYSIA AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 78 AUSTRALIA & NEW ZEALAND AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 79 AUSTRALIA & NEW ZEALAND AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 80 AUSTRALIA & NEW ZEALAND AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 81 AUSTRALIA & NEW ZEALAND AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 82 AUSTRALIA & NEW ZEALAND AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 83 SINGAPORE AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 84 SINGAPORE AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 85 SINGAPORE AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 86 SINGAPORE AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 87 SINGAPORE AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 88 INDONESIA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 89 INDONESIA AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 90 INDONESIA AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 91 INDONESIA AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 92 INDONESIA AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 93 THAILAND AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 94 THAILAND AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 95 THAILAND AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 96 THAILAND AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 97 THAILAND AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 98 PHILIPPINES AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 99 PHILIPPINES AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 100 PHILIPPINES AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 101 PHILIPPINES AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 102 PHILIPPINES AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 103 REST OF ASIA-PACIFIC AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 104 EUROPE AMUSEMENT PARKS MARKET, BY COUNTRY, 2022-2031 (USD MILLION)

TABLE 105 EUROPE AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 106 EUROPE AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 107 EUROPE AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 108 EUROPE AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 109 EUROPE AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 110 FRANCE AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 111 FRANCE AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 112 FRANCE AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 113 FRANCE AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 114 FRANCE AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 115 GERMANY AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 116 GERMANY AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 117 GERMANY AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 118 GERMANY AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 119 GERMANY AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 120 U.K. AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 121 U.K. AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 122 U.K. AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 123 U.K. AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 124 U.K. AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 125 ITALY AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 126 ITALY AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 127 ITALY AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 128 ITALY AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 129 ITALY AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 130 SPAIN AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 131 SPAIN AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 132 SPAIN AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 133 SPAIN AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 134 SPAIN AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 135 NETHERLANDS AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 136 NETHERLANDS AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 137 NETHERLANDS AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 138 NETHERLANDS AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 139 NETHERLANDS AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 140 SWITZERLAND AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 141 SWITZERLAND AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 142 SWITZERLAND AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 143 SWITZERLAND AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 144 SWITZERLAND AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 145 RUSSIA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 146 RUSSIA AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 147 RUSSIA AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 148 RUSSIA AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 149 RUSSIA AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 150 TURKEY AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 151 TURKEY AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 152 TURKEY AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 153 TURKEY AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 154 TURKEY AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 155 BELGIUM AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 156 BELGIUM AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 157 BELGIUM AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 158 BELGIUM AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 159 BELGIUM AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 160 REST OF EUROPE AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 161 MIDDLE EAST AND AFRICA AMUSEMENT PARKS MARKET, BY COUNTRY, 2022-2031 (USD MILLION)

TABLE 162 MIDDLE EAST AND AFRICA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 163 MIDDLE EAST AND AFRICA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 164 MIDDLE EAST AND AFRICA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 165 MIDDLE EAST AND AFRICA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 166 MIDDLE EAST AND AFRICA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 167 SOUTH AFRICA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 168 SOUTH AFRICA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 169 SOUTH AFRICA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 170 SOUTH AFRICA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 171 SOUTH AFRICA AMUSEMENT PARKS MARKET AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 172 SAUDI ARABIA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 173 SAUDI ARABIA AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 174 SAUDI ARABIA AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 175 SAUDI ARABIA AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 176 SAUDI ARABIA AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 177 U.A.E AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 178 U.A.E AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 179 U.A.E AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 180 U.A.E AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 181 U.A.E AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 182 EGYPT AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 183 EGYPT AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 184 EGYPT AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 185 EGYPT AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 186 EGYPT AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 187 ISRAEL AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 188 ISRAEL AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 189 ISRAEL AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 190 ISRAEL AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 191 ISRAEL AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 192 REST OF MIDDLE EAST AND AFRICA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 193 SOUTH AMERICA AMUSEMENT PARKS MARKET, BY COUNTRY, 2022-2031 (USD MILLION)

TABLE 194 SOUTH AMERICA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 195 SOUTH AMERICA AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 196 SOUTH AMERICA AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 197 SOUTH AMERICA AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 198 SOUTH AMERICA AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 199 BRAZIL AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 200 BRAZIL AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 201 BRAZIL AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 202 BRAZIL AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 203 BRAZIL AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 204 ARGENTINA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

TABLE 205 ARGENTINA AMUSEMENT PARKS MARKET, BY RIDES, 2022-2031 (USD MILLION)

TABLE 206 ARGENTINA AMUSEMENT PARKS MARKET, BY GENDER, 2022-2031 (USD MILLION)

TABLE 207 ARGENTINA AMUSEMENT PARKS MARKET, BY AGE GROUP, 2022-2031 (USD MILLION)

TABLE 208 ARGENTINA AMUSEMENT PARKS MARKET, BY REVENUE SOURCES, 2022-2031 (USD MILLION)

TABLE 209 REST OF SOUTH AMERICA AMUSEMENT PARKS MARKET, BY TYPE, 2022-2031 (USD MILLION)

Lista de figuras

FIGURE 1 GLOBAL AMUSEMENT PARKS MARKET: SEGMENTATION

FIGURE 2 GLOBAL AMUSEMENT PARKS MARKET: DATA TRIANGULATION

FIGURE 3 GLOBAL AMUSEMENT PARKS MARKET: DROC ANALYSIS

FIGURE 4 GLOBAL AMUSEMENT PARKS MARKET: GLOBAL VS REGIONAL MARKET ANALYSIS

FIGURE 5 GLOBAL AMUSEMENT PARKS MARKET: COMPANY RESEARCH ANALYSIS

FIGURE 6 GLOBAL AMUSEMENT PARKS MARKET: INTERVIEW DEMOGRAPHICS

FIGURE 7 GLOBAL AMUSEMENT PARKS MARKET: DBMR MARKET POSITION GRID

FIGURE 8 GLOBAL AMUSEMENT PARKS MARKET: VENDOR SHARE ANALYSIS

FIGURE 9 GLOBAL AMUSEMENT PARKS MARKET: MULTIVARIATE MODELLING

FIGURE 10 GLOBAL AMUSEMENT PARKS MARKET: TYPE TIMELINE CURVE

FIGURE 11 GLOBAL AMUSEMENT PARKS MARKET: SEGMENTATION

FIGURE 12 NORTH AMERICA IS EXPECTED TO DOMINATE AND IS THE FASTEST-GROWING REGION IN THE GLOBAL AMUSEMENT PARKS MARKET IN THE FORECAST PERIOD OF 2024 TO 2031

FIGURE 13 NORTH AMERICA IS THE FASTEST-GROWING MARKET FOR GLOBAL AMUSEMENT PARKS MARKET MANUFACTURERS IN THE FORECAST PERIOD OF 2024 TO 2031

FIGURE 14 THE RISING ATTENTION TOWARDS THE THEME BASED AMUSEMENT PARKS IS DRIVING THE GROWTH OF THE GLOBAL AMUSEMENT PARKS MARKET IN THE FORECAST PERIOD OF 2024 TO 2031

FIGURE 15 THEME PARK IS EXPECTED TO ACCOUNT FOR THE LARGEST SHARE OF THE GLOBAL AMUSEMENT PARKS MARKET FROM 2024 TO 2031

FIGURE 16 DRIVERS, RESTRAINTS, OPPORTUNITY, AND CHALLENGES OF THE GLOBAL AMUSEMENT PARKS MARKET

FIGURE 17 PER CAPITA DISPOSABLE INCOME (U.S.)

FIGURE 18 AMUSEMENT/THEME PARK ATTENDANCE

FIGURE 19 ATTENDANCE OF TOP AMUSEMENT/THEME PARKS WORLDWIDE

FIGURE 20 GLOBAL AMUSEMENT PARKS MARKET: BY TYPE, 2023

FIGURE 21 GLOBAL AMUSEMENT PARKS MARKET: BY RIDES, 2023

FIGURE 22 GLOBAL AMUSEMENT PARKS MARKET: BY GENDER, 2023

FIGURE 23 GLOBAL AMUSEMENT PARKS MARKET: BY AGE GROUP, 2023

FIGURE 24 GLOBAL AMUSEMENT PARKS MARKET: BY REVENUE SOURCES, 2023

FIGURE 25 GLOBAL AMUSEMENT PARKS MARKET: SNAPSHOT (2023)

FIGURE 26 GLOBAL AMUSEMENT PARK MARKET: COMPANY SHARE 2023(%)

FIGURE 27 NORTH AMERICA AMUSEMENT PARKS MARKET: COMPANY SHARE 2023 (%)

FIGURE 28 EUROPE AMUSEMENT PARKS MARKET: COMPANY SHARE 2023 (%)

FIGURE 29 ASIA-PACIFIC AMUSEMENT PARKS MARKET: COMPANY SHARE 2023 (%)

Ver información detallada Right Arrow

Metodología de investigación

La recopilación de datos y el análisis del año base se realizan utilizando módulos de recopilación de datos con muestras de gran tamaño. La etapa incluye la obtención de información de mercado o datos relacionados a través de varias fuentes y estrategias. Incluye el examen y la planificación de todos los datos adquiridos del pasado con antelación. Asimismo, abarca el examen de las inconsistencias de información observadas en diferentes fuentes de información. Los datos de mercado se analizan y estiman utilizando modelos estadísticos y coherentes de mercado. Además, el análisis de la participación de mercado y el análisis de tendencias clave son los principales factores de éxito en el informe de mercado. Para obtener más información, solicite una llamada de un analista o envíe su consulta.

La metodología de investigación clave utilizada por el equipo de investigación de DBMR es la triangulación de datos, que implica la extracción de datos, el análisis del impacto de las variables de datos en el mercado y la validación primaria (experto en la industria). Los modelos de datos incluyen cuadrícula de posicionamiento de proveedores, análisis de línea de tiempo de mercado, descripción general y guía del mercado, cuadrícula de posicionamiento de la empresa, análisis de patentes, análisis de precios, análisis de participación de mercado de la empresa, estándares de medición, análisis global versus regional y de participación de proveedores. Para obtener más información sobre la metodología de investigación, envíe una consulta para hablar con nuestros expertos de la industria.

Personalización disponible

Data Bridge Market Research es líder en investigación formativa avanzada. Nos enorgullecemos de brindar servicios a nuestros clientes existentes y nuevos con datos y análisis que coinciden y se adaptan a sus objetivos. El informe se puede personalizar para incluir análisis de tendencias de precios de marcas objetivo, comprensión del mercado de países adicionales (solicite la lista de países), datos de resultados de ensayos clínicos, revisión de literatura, análisis de mercado renovado y base de productos. El análisis de mercado de competidores objetivo se puede analizar desde análisis basados ​​en tecnología hasta estrategias de cartera de mercado. Podemos agregar tantos competidores sobre los que necesite datos en el formato y estilo de datos que esté buscando. Nuestro equipo de analistas también puede proporcionarle datos en archivos de Excel sin procesar, tablas dinámicas (libro de datos) o puede ayudarlo a crear presentaciones a partir de los conjuntos de datos disponibles en el informe.

Preguntas frecuentes

The major companies in the Amusement Parks Market are Disney, Universal Studios, Merlin Entertainments, SeaWorld Parks & Entertainment, Inc, Cedar Fair Entertainment Company, Six Flags Entertainment Corporation, The Lego Group, Samsung C&T Corporation (Everland), LOTTEWORLD, Universal Studios Singapore a Subsidiary of (Universal Studios), Universal Beijing Resort, IMG Worlds of Adventure, Coast Entertainment Holdings Limited, NAGASHIMA RESORT, Universal Studios Hollywood a Subsidiary of (Universal Studios), Universal Studios Japan a Subsidiary of (Universal Studios), Hong Kong Disneyland (a Subsidiary of Disney), Shanghai Disney Resort (a Subsidiary of Disney), Tokyo Disneyland (a Subsidiary of Disney), Tokyo DisneySea (a Subsidiary of Disney), and Walt Disney World Theme Magic Kingdom (a Subsidiary of Disney).
The type, rides, gender, age group, and revenue sources are the factors on which the Amusement park market research is based.
The Increase in Amount of Disposable Income and Rising Attention Toward the Theme Based Amusement Parks are the growth drivers of the Amusement Parks Market.
The Amusement Parks Market growth rate is 4.1% during the forecast period.
The Amusement Parks Market size will be worth USD 87,692.16 million by 2031 during the forecast period.