Frequently Asked Questions
The market is segmented based on Global E-Sports Betting Market, By Betting Type (Real Money Betting, Skin Betting, Challenge Tokens Betting), Game Type (Multiplayer Online Battle Arena (MOBA), First Person Shooter (FPS), Real-Time Strategy (RTS), Sports Simulation, Fighting, Others), Platform (Online Betting, Offline Betting), Device (Mobile, Desktop) - Industry Trends and Forecast to 2031.
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The Global E Sports Betting Market size was valued at USD 2.33 USD Billion in 2023.
The Global E Sports Betting Market is projected to grow at a CAGR of 7.27% during the forecast period of 2024 to 2031.
The market report covers data from the U.S., Canada, Mexico, Brazil, Argentina, Rest of South America, Germany, Italy, U.K., France, Spain, Netherlands, Belgium, Switzerland, Turkey, Russia, Rest of Europe, Japan, China, India, South Korea, Australia, Singapore, Malaysia, Thailand, Indonesia, Philippines, Rest of Asia-Pacific, Saudi Arabia, U.A.E, South Africa, Egypt, Israel, Rest of the Middle East and Africa.