Table of Content
1 INTRODUCTION
1.1 OBJECTIVES OF THE STUDY
1.2 MARKET DEFINITION
1.3 OVERVIEW OF THE NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET
1.4 CURRENCY AND PRICING
1.5 LIMITATIONS
1.6 MARKETS COVERED
2 MARKET SEGMENTATION
2.1 MARKETS COVERED
2.2 GEOGRAPHICAL SCOPE
2.3 YEARS CONSIDERED FOR THE STUDY
2.4 DBMR TRIPOD DATA VALIDATION MODEL
2.5 PRIMARY INTERVIEWS WITH KEY OPINION LEADERS
2.6 DBMR MARKET POSITION GRID
2.7 VENDOR SHARE ANALYSIS
2.8 MULTIVARIATE MODELING
2.9 CONDUCTOR TIMELINE CURVE
2.1 MARKET END-USE COVERAGE GRID
2.11 SECONDARY SOURCES
2.12 ASSUMPTIONS
3 EXECUTIVE SUMMARY
4 PREMIUM INSIGHTS
4.1 VALUE CHAIN ANALYSIS
4.2 TRENDS BY ORGANIZATION SIZE
4.2.1 INDEPENDENT FILMMAKER
4.2.2 SMALL SCALE STUDIOS
4.2.3 MEDIUM SCALE STUDIOS
4.2.4 LARGE SCALE STUDIOS
4.3 CASE STUDIES
4.3.1 TRACK VFX
4.3.2 GOLDTOOTH
4.3.3 ZEKE THE LION
4.4 TECHNOLOGICAL TRENDS
4.5 PATENT ANALYSIS
4.5.1 PATENT NUMBER: US6061462A
4.5.2 PATENT NUMBER: US5193056
4.5.3 PATENT NUMBER: US5579430A
4.5.4 PATENT NUMBER: US7013284B2
4.6 PORTERS FIVE FORCES ANALYSIS
4.7 REGULATORY STANDARDS
5 MARKET OVERVIEW
5.1 DRIVERS
5.1.1 INCREASE IN USAGE OF DIGITAL VIDEO STREAMING PLATFORMS
5.1.2 RISE IN DEMAND FOR VISUAL EFFECTS IN THE ENTERTAINMENT SECTOR
5.1.3 GROWTH IN DEMAND FOR HIGH-QUALITY CONTENT BY CONSUMERS
5.1.4 INCREASE IN THE ADOPTION OF CLOUD TECHNOLOGY
5.2 RESTRAINTS
5.2.1 HIGH COST ASSOCIATED WITH THE VFX SOFTWARE
5.2.2 PRESENCE OF FREE AND OPEN-SOURCE VFX SOFTWARE
5.3 OPPORTUNITIES
5.3.1 INTEGRATION OF VFX SOFTWARE WITH AI AND MACHINE LEARNING TECHNOLOGIES
5.3.2 ADOPTION OF VFX SOFTWARE IN THE EDUCATION SECTOR FOR TEACHING PURPOSES
5.3.3 INCREASING UTILIZATION OF VFX SOFTWARE WITH AUGMENTED REALITY (AR)
5.3.4 INCREASING STRATEGIC PARTNERSHIPS AND COLLABORATION AMONG MARKET PLAYERS
5.4 CHALLENGES
5.4.1 TECHNOLOGICAL CHALLENGES ASSOCIATED WITH VFX SOFTWARE
5.4.2 REQUIREMENT OF SKILLED WORKFORCE TO HANDLE TECHNOLOGY
6 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING
6.1 OVERVIEW
6.2 SOFTWARE
6.3 SERVICES
6.3.1 PROFESSIONAL SERVICES
6.3.1.1 CONSULTING
6.3.1.2 SUPPORT & MAINTENANCE
6.3.1.3 IMPLEMENTATION & INTEGRATION
6.3.2 MANAGED SERVICES
7 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY DEPLOYMENT MODEL
7.1 OVERVIEW
7.2 ON-PREMISE
7.3 CLOUD
8 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OPERATING SYSTEM
8.1 OVERVIEW
8.2 LINUX
8.3 WINDOWS
8.4 MACOS
8.5 OTHERS
9 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY EFFECT
9.1 OVERVIEW
9.2 DIGITAL COMPOSITING
9.3 STOP MOTION ANIMATION
9.4 MATTE PAINTING
9.5 PROSTHETIC MAKEUP
9.6 BULLET TIME
10 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY ORGANIZATION SIZE
10.1 OVERVIEW
10.2 MEDIUM SCALE STUDIOS
10.2.1 FEATURE FILM
10.2.2 ADVERTISING
10.2.3 EPISODIC
10.2.4 GAMING
10.2.5 MUSIC VIDEO
10.2.6 WEB SERIES
10.2.7 SHORT FILM
10.2.8 OTHERS
10.3 INDEPENDENT FILMMAKER
10.3.1 FEATURE FILM
10.3.2 ADVERTISING
10.3.3 EPISODIC
10.3.4 GAMING
10.3.5 MUSIC VIDEO
10.3.6 WEB SERIES
10.3.7 SHORT FILM
10.3.8 OTHERS
10.4 LARGE SCALE STUDIOS
10.4.1 FEATURE FILM
10.4.2 ADVERTISING
10.4.3 EPISODIC
10.4.4 GAMING
10.4.5 MUSIC VIDEO
10.4.6 WEB SERIES
10.4.7 SHORT FILM
10.4.8 OTHERS
10.5 SMALL SCALE STUDIOS (BOUTIQUE STUDIOS)
10.5.1 FEATURE FILM
10.5.2 ADVERTISING
10.5.3 EPISODIC
10.5.4 GAMING
10.5.5 MUSIC VIDEO
10.5.6 WEB SERIES
10.5.7 SHORT FILM
10.5.8 OTHERS
11 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION
11.1 OVERVIEW
11.2 FEATURE FILM
11.2.1 SOLUTIONS
11.2.2 SERVICES
11.3 ADVERTISING
11.3.1 SOLUTIONS
11.3.2 SERVICES
11.4 EPISODIC
11.4.1 SOLUTIONS
11.4.2 SERVICES
11.5 GAMING
11.5.1 SOLUTIONS
11.5.2 SERVICES
11.6 MUSIC VIDEO
11.6.1 SOLUTIONS
11.6.2 SERVICES
11.7 SHORT FILM
11.7.1 SOLUTIONS
11.7.2 SERVICES
11.8 WEB SERIES
11.8.1 SOLUTIONS
11.8.2 SERVICES
11.9 OTHERS
12 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY COUNTRY
12.1 NORTH AMERICA
12.1.1 U.S.
12.1.2 CANADA
12.1.3 MEXICO
13 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: COMPANY LANDSCAPE
13.1 COMPANY SHARE ANALYSIS: NORTH AMERICA
14 SWOT ANALYSIS
15 COMPANY PROFILE
15.1 APPLE INC.
15.1.1 COMPANY SNAPSHOT
15.1.2 REVENUE ANALYSIS
15.1.3 SOLUTION PORTFOLIO
15.1.4 RECENT DEVELOPMENTS
15.2 ADOBE
15.2.1 COMPANY SNAPSHOT
15.2.2 REVENUE ANALYSIS
15.2.3 PRODUCT PORTFOLIO
15.2.4 RECENT DEVELOPMENT
15.3 THE QT COMPANY
15.3.1 COMPANY SNAPSHOT
15.3.2 REVENUE ANALYSIS
15.3.3 PRODUCTS PORTFOLIO
15.3.4 RECENT DEVELOPMENTS
15.4 DISNEY / PIXAR (A SUBSIDIARY OF THE WALT DISNEY COMPANY)
15.4.1 COMPANY SNAPSHOT
15.4.2 REVENUE ANALYSIS
15.4.3 SOLUTION PORTFOLIO
15.4.4 RECENT DEVELOPMENTS
15.5 CHAOS SOFTWARE EOOD
15.5.1 COMPANY SNAPSHOT
15.5.2 PRODUCT PORTFOLIO
15.5.3 RECENT DEVELOPMENTS
15.6 ARTLIST UK LIMITED
15.6.1 COMPANY SNAPSHOT
15.6.2 SOLUTION PORTFOLIO
15.6.3 RECENT DEVELOPMENTS
15.7 AUTODESK INC.
15.7.1 COMPANY SNAPSHOT
15.7.2 REVENUE ANALYSIS
15.7.3 PRODUCT PORTFOLIO
15.7.4 RECENT DEVELOPMENT
15.8 AVID TECHNOLOGY INC
15.8.1 COMPANY SNAPSHOT
15.8.2 REVENUE ANALYSIS
15.8.3 SOLUTION PORTFOLIO
15.8.4 RECENT DEVELOPMENT
15.9 BLACKMAGIC DESIGN PTY. LTD.
15.9.1 COMPANY SNAPSHOT
15.9.2 PRODUCT PORTFOLIO
15.9.3 RECENT DEVELOPMENTS
15.1 BLENDER
15.10.1 COMPANY SNAPSHOT
15.10.2 SOLUTION PORTFOLIO
15.10.3 RECENT DEVELOPMENT
15.11 BORIS FX, INC.
15.11.1 COMPANY SNAPSHOT
15.11.2 SOLUTION PORTFOLIO
15.11.3 RECENT DEVELOPMENTS
15.12 E-ON SOFTWARE (A SUBSIDIARY BENTLEY SYSTEMS)
15.12.1 COMPANY SNAPSHOT
15.12.2 REVENUE ANALYSIS
15.12.3 SOLUTION PORTFOLIO
15.12.4 RECENT DEVELOPMENTS
15.13 GREYSCALEGORILLA, INC.
15.13.1 COMPANY SNAPSHOT
15.13.2 SOLUTION PORTFOLIO
15.13.3 RECENT DEVELOPMENTS
15.14 ISOTROPIX SAS
15.14.1 COMPANY SNAPSHOT
15.14.2 SOLUTION PORTFOLIO
15.14.3 RECENT DEVELOPMENTS
15.15 MAGIX SOFTWARE GMBH.
15.15.1 COMPANY SNAPSHOT
15.15.2 SOLUTION PORTFOLIO
15.15.3 RECENT DEVELOPMENTS
15.16 MAXON COMPUTER GMBH
15.16.1 COMPANY SNAPSHOT
15.16.2 SOLUTION PORTFOLIO
15.16.3 RECENT DEVELOPMENTS
15.17 MOTIONVFX
15.17.1 COMPANY SNAPSHOT
15.17.2 SOLUTION PORTFOLIO
15.17.3 RECENT DEVELOPMENTS
15.18 NEXT LIMIT
15.18.1 COMPANY SNAPSHOT
15.18.2 SOLUTION PORTFOLIO
15.18.3 RECENT DEVELOPMENTS
15.19 PIXEL FARM, INC.
15.19.1 COMPANY SNAPSHOT
15.19.2 SOLUTION PORTFOLIO
15.19.3 RECENT DEVELOPMENT
15.2 PLANETSIDE SOFTWARE LLC
15.20.1 COMPANY SNAPSHOT
15.20.2 SOLUTION PORTFOLIO
15.20.3 RECENT DEVELOPMENTS
15.21 RODYPOLIS LLC.
15.21.1 COMPANY SNAPSHOT
15.21.2 SOLUTION PORTFOLIO
15.21.3 RECENT DEVELOPMENTS
15.22 SCIENCE-D-VISIONS
15.22.1 COMPANY SNAPSHOT
15.22.2 PRODUCT PORTFOLIO
15.22.3 RECENT DEVELOPMENT
15.23 SIDEFX
15.23.1 COMPANY SNAPSHOT
15.23.2 PRODUCT PORTFOLIO
15.23.3 RECENT DEVELOPMENT
15.24 SITNI SATI
15.24.1 COMPANY SNAPSHOT
15.24.2 PRODUCT PORTFOLIO
15.24.3 RECENT DEVELOPMENTS
15.25 THE FOUNDRY VISIONMONGERS LIMITED (SUBSIDIARY OF ROPER TECHNOLOGIES, INC.)
15.25.1 COMPANY SNAPSHOT
15.25.2 REVENUE ANALYSIS
15.25.3 SOLUTION PORTFOLIO
15.25.4 RECENT DEVELOPMENTS
15.26 ZIVA (A PART OF UNITY TECHNOLOGIES)
15.26.1 COMPANY SNAPSHOT
15.26.2 REVENUE ANALYSIS
15.26.3 SOLUTION PORTFOLIO
15.26.4 RECENT DEVELOPMENTS
16 QUESTIONNAIRE
17 RELATED REPORTS
List of Table
TABLE 1 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 2 NORTH AMERICA SERVICES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY TYPE, 2021-2030 (USD THOUSAND)
TABLE 3 NORTH AMERICA PROFESSIONAL SERVICES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY TYPE, 2021-2030 (USD THOUSAND)
TABLE 4 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY DEPLOYMENT MODEL, 2021-2030 (USD THOUSAND)
TABLE 5 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OPERATING SYSTEM, 2021-2030 (USD THOUSAND)
TABLE 6 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY EFFECT, 2021-2030 (USD THOUSAND)
TABLE 7 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY ORGANIZATION SIZE, 2021-2030 (USD THOUSAND)
TABLE 8 NORTH AMERICA MEDIUM SCALE STUDIOS IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 9 NORTH AMERICA INDEPENDENT FILMMAKER IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 10 NORTH AMERICA LARGE SCALE STUDIOS IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 11 NORTH AMERICA SMALL SCALE STUDIOS (BOUTIQUE STUDIOS) IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 12 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 13 NORTH AMERICA FEATURE FILM IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 14 NORTH AMERICA ADVERTISING IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 15 NORTH AMERICA EPISODIC IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 16 NORTH AMERICA GAMING IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 17 NORTH AMERICA MUSIC VIDEO IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 18 NORTH AMERICA SHORT FILM IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 19 NORTH AMERICA WEB SERIES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 20 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY COUNTRY, 2021-2030 (USD THOUSAND)
TABLE 21 U.S. VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 22 U.S. SERVICES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY TYPE, 2021-2030 (USD THOUSAND)
TABLE 23 U.S. PROFESSIONAL SERVICES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY TYPE, 2021-2030 (USD THOUSAND)
TABLE 24 U.S. VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OPERATING SYSTEM, 2021-2030 (USD THOUSAND)
TABLE 25 U.S. VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY DEPLOYMENT MODEL, 2021-2030 (USD THOUSAND)
TABLE 26 U.S. VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY ORGANIZATION SIZE, 2021-2030 (USD THOUSAND)
TABLE 27 U.S. MEDIUM SCALE STUDIOS IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 28 U.S. INDEPENDENT FILMMAKER IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 29 U.S. LARGE SCALE STUDIOS IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 30 U.S. SMALL SCALE STUDIOS (BOUTIQUE STUDIOS) IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 31 U.S. VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY EFFECT, 2021-2030 (USD THOUSAND)
TABLE 32 U.S. VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 33 U.S. FEATURE FILM IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 34 U.S. ADVERTISING IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 35 U.S. EPISODIC IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 36 U.S. GAMING IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 37 U.S. MUSIC VIDEO IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 38 U.S. SHORT FILM IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 39 U.S. WEB SERIES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 40 CANADA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 41 CANADA SERVICES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY TYPE, 2021-2030 (USD THOUSAND)
TABLE 42 CANADA PROFESSIONAL SERVICES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY TYPE, 2021-2030 (USD THOUSAND)
TABLE 43 CANADA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OPERATING SYSTEM, 2021-2030 (USD THOUSAND)
TABLE 44 CANADA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY DEPLOYMENT MODEL, 2021-2030 (USD THOUSAND)
TABLE 45 CANADA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY ORGANIZATION SIZE, 2021-2030 (USD THOUSAND)
TABLE 46 CANADA MEDIUM SCALE STUDIOS IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 47 CANADA INDEPENDENT FILMMAKER IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 48 CANADA LARGE SCALE STUDIOS IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 49 CANADA SMALL SCALE STUDIOS (BOUTIQUE STUDIOS) IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 50 CANADA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY EFFECT, 2021-2030 (USD THOUSAND)
TABLE 51 CANADA VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 52 CANADA FEATURE FILM IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 53 CANADA ADVERTISING IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 54 CANADA EPISODIC IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 55 CANADA GAMING IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 56 CANADA MUSIC VIDEO IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 57 CANADA SHORT FILM IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 58 CANADA WEB SERIES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 59 MEXICO VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 60 MEXICO SERVICES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY TYPE, 2021-2030 (USD THOUSAND)
TABLE 61 MEXICO PROFESSIONAL SERVICES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY TYPE, 2021-2030 (USD THOUSAND)
TABLE 62 MEXICO VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OPERATING SYSTEM, 2021-2030 (USD THOUSAND)
TABLE 63 MEXICO VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY DEPLOYMENT MODEL, 2021-2030 (USD THOUSAND)
TABLE 64 MEXICO VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY ORGANIZATION SIZE, 2021-2030 (USD THOUSAND)
TABLE 65 MEXICO MEDIUM SCALE STUDIOS IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 66 MEXICO INDEPENDENT FILMMAKER IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 67 MEXICO LARGE SCALE STUDIOS IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 68 MEXICO SMALL SCALE STUDIOS (BOUTIQUE STUDIOS) IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 69 MEXICO VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY EFFECT, 2021-2030 (USD THOUSAND)
TABLE 70 MEXICO VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY APPLICATION, 2021-2030 (USD THOUSAND)
TABLE 71 MEXICO FEATURE FILM IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 72 MEXICO ADVERTISING IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 73 MEXICO EPISODIC IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 74 MEXICO GAMING IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 75 MEXICO MUSIC VIDEO IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 76 MEXICO SHORT FILM IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
TABLE 77 MEXICO WEB SERIES IN VISUAL EFFECTS (VFX) SOFTWARE MARKET, BY OFFERING, 2021-2030 (USD THOUSAND)
List of Figure
FIGURE 1 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: SEGMENTATION
FIGURE 2 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: DATA TRIANGULATION
FIGURE 3 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: DROC ANALYSIS
FIGURE 4 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: NORTH AMERICA VS REGIONAL MARKET ANALYSIS
FIGURE 5 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: COMPANY RESEARCH ANALYSIS
FIGURE 6 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: INTERVIEW DEMOGRAPHICS
FIGURE 7 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: DBMR MARKET POSITION GRID
FIGURE 8 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: VENDOR SHARE ANALYSIS
FIGURE 9 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: MULTIVARIATE MODELING
FIGURE 10 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: TIMELINE CURVE
FIGURE 11 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: MARKET END-USE COVERAGE GRID
FIGURE 12 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: SEGMENTATION
FIGURE 13 RISE IN DEMAND OF VISUAL EFFECTS IN ENTERTAINMENT SECTOR IS EXPECTED TO DRIVE THE GROWTH OF THE NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET IN THE FORECAST PERIOD FROM 2023 TO 2030
FIGURE 14 SOFTWARE SEGMENT IS EXPECTED TO ACCOUNT FOR THE LARGEST SHARE OF THE NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET IN 2023 AND 2030
FIGURE 15 VALUE CHAIN ANALYSIS
FIGURE 16 DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES OF THE NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET
FIGURE 17 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: BY OFFERING, 2022
FIGURE 18 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: BY DEPLOYMENT MODEL, 2022
FIGURE 19 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: BY OPERATING SYSTEM, 2022
FIGURE 20 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: BY EFFECT, 2022
FIGURE 21 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: BY ORGANIZATION SIZE, 2022
FIGURE 22 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: BY APPLICATION, 2022
FIGURE 23 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: SNAPSHOT (2022)
FIGURE 24 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: BY COUNTRY (2022)
FIGURE 25 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: BY COUNTRY (2023 & 2030)
FIGURE 26 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: BY COUNTRY (2022 & 2030)
FIGURE 27 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: BY OFFERING (2023-2030)
FIGURE 28 NORTH AMERICA VISUAL EFFECTS (VFX) SOFTWARE MARKET: 2022 (%)